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OGMem

Flow the Paranoid vs. Hallo_zusammen

OGame.de Fenrir

Result

The attacker won the battle.

Attacker

Flow the Paranoid

Total result
+2,691,903

240,000 units lost

Defender

Hallo_zusammen

Total result
−3,329,903

1,848,000 units lost

Units destroyed
2,088,000
Loot
2,931,903
Debris field
120,000
Moon chance
3%
Rounds
2
Details
Total result by resource
Attacker Defender
Metal −154,062 −356,938
Crystal +606,383 −733,383
Deuterium +2,239,582 −2,239,582
Total +2,691,903 −3,329,903
Honour points −109 +61
How the total result adds up
Attacker Defender
Battle losses −240,000 −1,848,000
Loot +2,931,903 −2,931,903
Repaired defence +1,450,000
Total result +2,691,903 −3,329,903
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 17,938 674,383 2,239,582 2,931,903
Debris field 86,000 34,000 120,000

Fleets

Attacker · Flow the Paranoid

Type Before Lost
Small Cargo 600 −8
Light Fighter 4,000 −52
Cruiser 200 0

Defender · Hallo_zusammen destroyed

Type Before Lost
Rocket Launcher 386 −386
Light Laser 410 −410
Heavy Laser 32 −32

305 Rocket Launcher, 308 Light Laser, 28 Heavy Laser could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 4,931 828
Firepower 737,880 143,784
Absorbed by shields 18,333 36,186

Attacker

Flow the Paranoid

Type Units Lost
Small Cargo 594 −6
Light Fighter 3,960 −40
Cruiser 200 0

Defender

Hallo_zusammen

Type Units Lost
Rocket Launcher 25 −361
Light Laser 33 −377
Heavy Laser 20 −12
Round 2 of 2
Attacker Defender
Shots 4,829 78
Firepower 684,134 18,540
Absorbed by shields 1,806 5,795

Attacker

Flow the Paranoid

Type Units Lost
Small Cargo 592 −8
Light Fighter 3,948 −52
Cruiser 200 0

Defender

Hallo_zusammen destroyed

Type Units Lost
Rocket Launcher 0 −386
Light Laser 0 −410
Heavy Laser 0 −32

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