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OGMem

why not vs. Baby_KID

OGame.de Dorado 22/01/2019 19:32

Result

The attacker won the battle.

Attacker

why not

Total result
+13,333,849

145,000 units lost

Defender

Baby_KID

Total result
−28,119,349

28,032,000 units lost

Units destroyed
28,177,000
Loot
87,349
Debris field
13,391,500
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +8,881,500 −17,863,000
Crystal +4,375,000 −8,785,000
Deuterium +77,349 −1,471,349
Total +13,333,849 −28,119,349
Honour points −3,762 +44
How the total result adds up
Attacker Defender
Battle losses −145,000 −28,032,000
Loot +87,349 −87,349
Missing debris +13,391,500
Total result +13,333,849 −28,119,349
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 0 0 87,349 87,349
Debris field 8,981,500 4,410,000 13,391,500

Fleets

Attacker · why not

Type Before Lost
Large Cargo 4 0
Cruiser 3,000 −5
Battlecruiser 1,000 0

Defender · Baby_KID destroyed

Type Before Lost
Large Cargo 650 −650
Light Fighter 41 −41
Cruiser 692 −692

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 6,489 1,383
Firepower 8,679,408 647,772
Absorbed by shields 207,214 106,719

Attacker

why not

Type Units Lost
Large Cargo 4 0
Cruiser 2,997 −3
Battlecruiser 1,000 0

Defender

Baby_KID

Type Units Lost
Large Cargo 27 −623
Light Fighter 2 −39
Cruiser 121 −571
Round 2 of 2
Attacker Defender
Shots 6,680 150
Firepower 9,024,768 111,724
Absorbed by shields 35,528 14,178

Attacker

why not

Type Units Lost
Large Cargo 4 0
Cruiser 2,995 −5
Battlecruiser 1,000 0

Defender

Baby_KID destroyed

Type Units Lost
Large Cargo 0 −650
Light Fighter 0 −41
Cruiser 0 −692

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