Skip to content
OGMem

30/01

OGame.de Zibal 30/01/2019 02:51 5 comments

Result

The attacker won the battle.

Attacker

D4z DInGo

Total result
+36,662,489

493,000 units lost

Defender

OpcDriver

Total result
−79,658,289

79,488,000 units lost

Total results include 1 harvest report

Units destroyed
79,981,000
Loot
2,497,289
Debris field
34,654,700
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +22,538,739 −44,003,239
Crystal +13,802,200 −27,127,500
Deuterium +321,550 −8,527,550
Total +36,662,489 −79,658,289
Honour points +182 +132
How the total result adds up
Attacker Defender
Battle losses −493,000 −79,488,000
Loot +2,497,289 −2,497,289
Repaired defence +2,327,000
1 harvest report +34,658,200
Total result +36,662,489 −79,658,289
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 1,535,739 606,000 355,550 2,497,289
Debris field 21,343,000 13,311,700 34,654,700
Harvested 21,343,000 13,315,200 34,658,200
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 21,343,000 13,315,200 34,658,200

Fleets

Attacker · D4z DInGo

Weapons 140% · Shields 120% · Armour 140%

Type Before Lost
Cruiser 10,000 −17

Defender · OpcDriver destroyed

Weapons 170% · Shields 170% · Armour 170%

Type Before Lost
Large Cargo 300 −300
Recycler 4,006 −4,006
Solar Satellite 300 −300
Rocket Launcher 1,035 −1,035
Light Laser 16 −16
Heavy Laser 11 −11
Gauss Cannon 20 −20
Large Shield Dome 1 −1

797 Rocket Launcher, 11 Light Laser, 7 Heavy Laser, 15 Gauss Cannon, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 12,490 5,689
Firepower 11,990,400 307,219
Absorbed by shields 125,685 179,907

Attacker

D4z DInGo

Type Units Lost
Cruiser 9,993 −7

Defender

OpcDriver

Type Units Lost
Large Cargo 147 −153
Recycler 2,169 −1,837
Solar Satellite 36 −264
Rocket Launcher 121 −914
Light Laser 5 −11
Heavy Laser 5 −6
Gauss Cannon 19 −1
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 10,542 2,503
Firepower 10,120,320 93,614
Absorbed by shields 22,448 93,248

Attacker

D4z DInGo

Type Units Lost
Cruiser 9,985 −15

Defender

OpcDriver

Type Units Lost
Large Cargo 7 −293
Recycler 196 −3,810
Solar Satellite 1 −299
Rocket Launcher 1 −1,034
Light Laser 0 −16
Heavy Laser 0 −11
Gauss Cannon 5 −15
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 10,073 211
Firepower 9,670,080 15,553
Absorbed by shields 1,153 40,475

Attacker

D4z DInGo

Type Units Lost
Cruiser 9,983 −17

Defender

OpcDriver

Type Units Lost
Large Cargo 0 −300
Recycler 0 −4,006
Solar Satellite 0 −300
Rocket Launcher 0 −1,035
Light Laser 0 −16
Heavy Laser 0 −11
Gauss Cannon 0 −20
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 9,983 1
Firepower 9,583,680 2
Absorbed by shields 2 31,950

Attacker

D4z DInGo

Type Units Lost
Cruiser 9,983 −17

Defender

OpcDriver destroyed

Type Units Lost
Large Cargo 0 −300
Recycler 0 −4,006
Solar Satellite 0 −300
Rocket Launcher 0 −1,035
Light Laser 0 −16
Heavy Laser 0 −11
Gauss Cannon 0 −20
Large Shield Dome 0 −1

Main comment

Entgegen der Aussage in diesem Uni kann keiner mehr spielen, weil jede Woche ein Top 100 gecrasht wird, war dies leider das Ergebnis von ~400 spio Aktionen

Wir haben einfach ein paar freaks im Uni die regelmäßige Abläufe erkennen.

Also immer schön kreativ bleiben ❤

Comments

Haste iwie recht Jinju

Die Kombi def->Tf und Sonden Farm ist wohl sowas wie all you can eat für ambitionierte fleeter

Langweiliges Uni wäre schlimmer 😉
Warum "entgegen". Das hier ist eher eine Bestätigung meiner Aussage 😉

Gz!
Haben definitiv etwas dm nötig xD

Mein goal sind min ein 500mio fleet kill
Dann darf ich die nächsten 25,- reinbutschern
So long 4 Wochen impu 17 -.-
Gz
Gz - was los mit deinen Techs 😄

Menu

Account
Language
About