DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +18,830,826
32,000 units lost
Defender
ReFleX
- Total result
- −19,234,826
1,484,000 units lost
- Units destroyed
- 1,516,000
- Loot
- 18,862,826
- Debris field
- 16,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −16,000 | −345,000 |
| Crystal | −16,000 | −27,000 |
| Deuterium | +18,862,826 | −18,862,826 |
| Total | +18,830,826 | −19,234,826 |
| Honour points | −103 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −32,000 | −1,484,000 |
| Loot | +18,862,826 | −18,862,826 |
| Repaired defence | +1,112,000 | |
| Total result | +18,830,826 | −19,234,826 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 0 | 0 | 18,862,826 | 18,862,826 |
| Debris field | 8,000 | 8,000 | 16,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 7,000 | 6,992 |
| Battlecruiser | 3,000 | 3,000 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 600 | 0 |
| Light Laser | 142 | 0 |
468 Rocket Launcher, 88 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 10,000 | 742 |
| Firepower | 6,405,000 | 180,380 |
| Absorbed by shields | 71,806 | 45,737 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 6,992 |
| Battlecruiser | 3,000 |
Defender
ReFleX
| Type | Units |
|---|---|
| Rocket Launcher | 8 |
| Light Laser | 3 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 9,992 | 11 |
| Firepower | 6,404,880 | 2,726 |
| Absorbed by shields | 1,514 | 691 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 6,992 |
| Battlecruiser | 3,000 |