bin ja nicht so oft in der gegend aber schon echt gewundert dass der immer akti hat, wenn man mal vorbeischaut
lol
Die helden Yildumms - Kapitel 3: der 20/7-Spiofarmer
Result
The attacker won the battle.
Attacker
[AdS] schmaL
- Total result
- +175,780,161
0 units lost
Defender
SterN
- Total result
- −213,911,361
122,446,000 units lost
Total results include 1 follow-up · 1 harvest report
- Units destroyed
- 122,446,000
- Loot
- 5,200,000
- Debris field
- 80,892,000
- Rounds
- 6
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +100,482,302 | −121,262,902 |
| Crystal | +60,443,467 | −77,794,067 |
| Deuterium | +14,854,392 | −14,854,392 |
| Total | +175,780,161 | −213,911,361 |
| Honour points | +811 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −122,446,000 |
| Loot | +5,200,000 | −5,200,000 |
| Repaired defence | +5,508,000 | |
| 1 follow-up | +89,531,361 | −91,773,361 |
| 1 harvest report | +81,048,800 | |
| Total result | +175,780,161 | −213,911,361 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 1,733,333 | 1,733,333 | 1,733,334 | 5,200,000 |
| Debris field | 40,446,000 | 40,446,000 | 80,892,000 | |
| Harvested | 40,517,400 | 40,531,400 | 81,048,800 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +89,531,361 | −91,773,361 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 40,517,400 | 40,531,400 | 81,048,800 |
Fleets
Attacker · [AdS] schmaL
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender · SterN destroyed
Weapons 180% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 9,630 | −9,630 |
| Rocket Launcher | 3,443 | −3,443 |
2,754 Rocket Launcher could be repaired.
All 6 rounds in detail
Round 1 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 6,548 | 13,073 |
| Firepower | 7,857,600 | 906,052 |
| Absorbed by shields | 443,096 | 319,410 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 7,877 | −1,753 |
| Rocket Launcher | 2,063 | −1,380 |
Round 2 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 6,221 | 9,940 |
| Firepower | 7,465,200 | 572,390 |
| Absorbed by shields | 324,549 | 284,050 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 5,812 | −3,818 |
| Rocket Launcher | 1,078 | −2,365 |
Round 3 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 5,844 | 6,890 |
| Firepower | 7,012,800 | 322,840 |
| Absorbed by shields | 210,815 | 248,352 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 3,620 | −6,010 |
| Rocket Launcher | 467 | −2,976 |
Round 4 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 5,596 | 4,087 |
| Firepower | 6,715,200 | 155,288 |
| Absorbed by shields | 112,941 | 194,519 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 1,420 | −8,210 |
| Rocket Launcher | 110 | −3,333 |
Round 5 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 5,371 | 1,530 |
| Firepower | 6,445,200 | 44,520 |
| Absorbed by shields | 35,976 | 94,861 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 103 | −9,527 |
| Rocket Launcher | 2 | −3,441 |
Round 6 of 6
| Attacker | Defender | |
|---|---|---|
| Shots | 5,079 | 105 |
| Firepower | 6,094,800 | 1,890 |
| Absorbed by shields | 1,742 | 6,799 |
Attacker
schmaL [AdS]
| Type | Units | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
Defender
SterN destroyed
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 0 | −9,630 |
| Rocket Launcher | 0 | −3,443 |
Main comment
Zu Beginn war SterN ein ganz normaler Spieler. Mal war er on, mal war er off. Mal stand die Flotte, wenn er on war. Mal stand die Flotte, wenn er off war. Mal ging er down.
Doch seit geraumer Zeit war ein unmenschlicher Anstieg der Aktivität zu vernehmen. SterN wurde plötzlich nicht mehr müde.
Es erfüllte ihn wohl mehr denn je den ganzen Tag von der gleichen Position aus Spiofarmraids zu fliegen, natürlich ohne etwas anderes zu tun. Das war anscheinend sogar besser als Essen, Schlafen und die Befriedigung sonstiger Grundbedürfnisse eines menschlichen Menschen.