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OGMem

[DOWN] JokeR vs. [TUTORIAL] Niko

OGame.de Himalia 6 rounds

Result

The battle ended in a draw.

Attacker

[DOWN] JokeR

Total result
+813,500

0 units lost

Defender

[TUTORIAL] Niko

Total result
−1,481,500

1,071,000 units lost

Total results include 2 follow-ups · 1 harvest report

Units destroyed
1,071,000
Loot
0
Debris field
553,000
Moon chance
6%
Details
Total result by resource
Attacker Defender
Metal +448,528 −873,128
Crystal +284,086 −488,486
Deuterium +80,886 −119,886
Total +813,500 −1,481,500
Honour points −240 0
How the total result adds up
Attacker Defender
Battle losses 0 −1,071,000
Repaired defence +199,000
2 follow-ups +232,500 −609,500
1 harvest report +581,000
Total result +813,500 −1,481,500
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 361,900 191,100 553,000
Harvested 361,900 219,100 581,000
Follow-ups
Attacker Defender
Follow-up 1 +145,000 −304,000
Follow-up 2 +87,500 −305,500
Harvest reports
Metal Crystal Total
Harvest report 1 361,900 219,100 581,000

Fleets

Attacker · [DOWN] JokeR

Type Before Lost
Destroyer 23 0

Defender · [TUTORIAL] Niko

Type Before Lost
Small Cargo 40 −38
Large Cargo 5 −5
Light Fighter 10 −9
Heavy Fighter 4 −4
Cruiser 10 −10
Battleship 2 −2
Colony Ship 1 0
Recycler 7 −7
Rocket Launcher 34 −33
Light Laser 28 −24
Heavy Laser 7 −6
Gauss Cannon 1 −1
Ion Cannon 6 −6

20 Rocket Launcher, 17 Light Laser, 6 Heavy Laser, 1 Gauss Cannon, 5 Ion Cannon could be repaired.

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