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OGMem

[PHS] Crixx vs. Psyco

OGame.de Yildun

Result

The attacker won the battle.

Attacker

[PHS] Crixx

Total result
+422,941,822

0 units lost

Defender

Psyco

Total result
−488,558,622

218,718,000 units lost

Total results include 5 follow-ups · 1 harvest report

Units destroyed
218,718,000
Loot
20,400,000
Debris field
153,101,200
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +201,873,255 −234,681,255
Crystal +122,726,192 −155,532,992
Deuterium +98,342,375 −98,344,375
Total +422,941,822 −488,558,622
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses 0 −218,718,000
Loot +20,400,000 −20,400,000
5 follow-ups +249,440,622 −249,440,622
1 harvest report +153,101,200
Total result +422,941,822 −488,558,622
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 6,800,000 6,800,000 6,800,000 20,400,000
Debris field 76,552,000 76,549,200 153,101,200
Harvested 76,552,000 76,549,200 153,101,200
Follow-ups
Attacker Defender
Follow-up 1 +128,743,547 −128,743,547
Follow-up 2 +64,371,773 −64,371,773
Follow-up 3 +32,185,886 −32,185,886
Follow-up 4 +16,092,944 −16,092,944
Follow-up 5 +8,046,472 −8,046,472
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 76,552,000 76,549,200 153,101,200

Fleets

Attacker · [PHS] Crixx

Type Before Lost
Cruiser 15,000 0

Defender · Psyco destroyed

Type Before Lost
Large Cargo 18,225 −18,225
Recycler 1 −1

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 15,000 18,226
Firepower 17,400,000 255,152
Absorbed by shields 255,152 744,454

Attacker

Crixx [PHS]

Type Units Lost
Cruiser 15,000 0

Defender

Psyco

Type Units Lost
Large Cargo 13,239 −4,986
Recycler 1 0
Round 2 of 5
Attacker Defender
Shots 15,000 13,240
Firepower 17,400,000 185,348
Absorbed by shields 185,348 652,796

Attacker

Crixx [PHS]

Type Units Lost
Cruiser 15,000 0

Defender

Psyco

Type Units Lost
Large Cargo 7,345 −10,880
Recycler 0 −1
Round 3 of 5
Attacker Defender
Shots 15,000 7,345
Firepower 17,400,000 102,830
Absorbed by shields 102,830 465,521

Attacker

Crixx [PHS]

Type Units Lost
Cruiser 15,000 0

Defender

Psyco

Type Units Lost
Large Cargo 1,966 −16,259
Recycler 0 −1
Round 4 of 5
Attacker Defender
Shots 15,000 1,966
Firepower 17,400,000 27,524
Absorbed by shields 27,524 143,372

Attacker

Crixx [PHS]

Type Units Lost
Cruiser 15,000 0

Defender

Psyco

Type Units Lost
Large Cargo 4 −18,221
Recycler 0 −1
Round 5 of 5
Attacker Defender
Shots 15,000 4
Firepower 17,400,000 56
Absorbed by shields 56 292

Attacker

Crixx [PHS]

Type Units Lost
Cruiser 15,000 0

Defender

Psyco destroyed

Type Units Lost
Large Cargo 0 −18,225
Recycler 0 −1

Main comment

übertrieben hoher Timer, das konnte ich so nicht durchgehen lassen.

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