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OGMem

Yak vs. Jumpy

OGame.de Libra

Result

The attacker won the battle.

Attacker

Yak

Total result
+58,309,179

8,678,000 units lost

Defender

Jumpy

Total result
−105,341,179

121,989,000 units lost

Units destroyed
130,667,000
Loot
66,987,179
Debris field
5,633,600
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +25,979,170 −53,415,170
Crystal +11,499,411 −28,577,411
Deuterium +20,830,598 −23,348,598
Total +58,309,179 −105,341,179
Honour points −6,690 +789
How the total result adds up
Attacker Defender
Battle losses −8,678,000 −121,989,000
Loot +66,987,179 −66,987,179
Repaired defence +83,635,000
Total result +58,309,179 −105,341,179
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 29,793,170 15,733,411 21,460,598 66,987,179
Debris field 2,669,800 2,963,800 5,633,600

Fleets

Attacker · Yak

Weapons 200% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 17,000 −1,277
Battlecruiser 50,000 −42

Defender · Jumpy destroyed

Weapons 170% · Shields 170% · Armour 170%

Type Before Lost
Rocket Launcher 12,000 −12,000
Light Laser 5,760 −5,760
Heavy Laser 3,040 −3,040
Gauss Cannon 1,085 −1,085
Ion Cannon 1,208 −1,208
Plasma Turret 94 −94
Small Shield Dome 1 −1
Large Shield Dome 1 −1

9,480 Rocket Launcher, 4,320 Light Laser, 2,158 Heavy Laser, 651 Gauss Cannon, 858 Ion Cannon, 60 Plasma Turret, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 67,000 23,189
Firepower 105,255,000 10,672,294
Absorbed by shields 6,065,576 3,721,453

Attacker

Yak

Type Units Lost
Small Cargo 16,032 −968
Battlecruiser 49,977 −23

Defender

Jumpy

Type Units Lost
Rocket Launcher 1,439 −10,561
Light Laser 647 −5,113
Heavy Laser 463 −2,577
Gauss Cannon 642 −443
Ion Cannon 341 −867
Plasma Turret 92 −2
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 66,009 3,626
Firepower 105,192,180 3,588,088
Absorbed by shields 1,376,889 1,176,787

Attacker

Yak

Type Units Lost
Small Cargo 15,723 −1,277
Battlecruiser 49,958 −42

Defender

Jumpy

Type Units Lost
Rocket Launcher 0 −12,000
Light Laser 0 −5,760
Heavy Laser 0 −3,040
Gauss Cannon 0 −1,085
Ion Cannon 0 −1,208
Plasma Turret 0 −94
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 65,681 1
Firepower 105,147,645 2
Absorbed by shields 2 265,785

Attacker

Yak

Type Units Lost
Small Cargo 15,723 −1,277
Battlecruiser 49,958 −42

Defender

Jumpy destroyed

Type Units Lost
Rocket Launcher 0 −12,000
Light Laser 0 −5,760
Heavy Laser 0 −3,040
Gauss Cannon 0 −1,085
Ion Cannon 0 −1,208
Plasma Turret 0 −94
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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