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OGMem

Sleepy vs. Bleem

OGame.de Indus

Result

The attacker won the battle.

Attacker

Sleepy

Total result
+13,269,268

0 units lost

Defender

Bleem

Total result
−13,305,268

36,000 units lost

Units destroyed
36,000
Loot
13,269,268
Debris field
18,000
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +7,447,664 −7,465,664
Crystal +2,494,614 −2,512,614
Deuterium +3,326,990 −3,326,990
Total +13,269,268 −13,305,268
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses 0 −36,000
Loot +13,269,268 −13,269,268
Total result +13,269,268 −13,305,268
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 7,447,664 2,494,614 3,326,990 13,269,268
Debris field 9,000 9,000 18,000

Fleets

Attacker · Sleepy

Type Before Lost
Small Cargo 2,200 0

Defender · Bleem destroyed

Type Before Lost
Large Cargo 3 −3

The round in detail

Round 1 of 1
Attacker Defender
Shots 2,200 3
Firepower 22,000 33
Absorbed by shields 33 174

Attacker

Sleepy

Type Units Lost
Small Cargo 2,200 0

Defender

Bleem destroyed

Type Units Lost
Large Cargo 0 −3

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