Chaos vs. NotDatActive
Result
The attacker won the battle.
Attacker
Chaos
- Total result
- +210,985
8,000 units lost
Defender
NotDatActive
- Total result
- −238,985
96,000 units lost
- Units destroyed
- 104,000
- Loot
- 218,985
- Debris field
- 4,000
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −3,997 | −15,003 |
| Crystal | −3,091 | −5,909 |
| Deuterium | +218,073 | −218,073 |
| Total | +210,985 | −238,985 |
| Honour points | +7 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −96,000 |
| Loot | +218,985 | −218,985 |
| Repaired defence | +76,000 | |
| Total result | +210,985 | −238,985 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 3 | 909 | 218,073 | 218,985 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · Chaos
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 200 | −2 |
| Cruiser | 45 | 0 |
Defender · NotDatActive destroyed
| Type | Before | Lost |
|---|---|---|
| Light Laser | 48 | −48 |
38 Light Laser could be repaired.