Nevermind vs. DJ_Wade
Result
The attacker won the battle.
Attacker
Nevermind
- Total result
- +20,881,130
0 units lost
Defender
DJ_Wade
- Total result
- −20,891,130
46,000 units lost
- Units destroyed
- 46,000
- Loot
- 20,881,130
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +15,765,158 | −15,775,158 |
| Crystal | +4,945,300 | −4,945,300 |
| Deuterium | +170,672 | −170,672 |
| Total | +20,881,130 | −20,891,130 |
| Honour points | −3 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −46,000 |
| Loot | +20,881,130 | −20,881,130 |
| Repaired defence | +36,000 | |
| Total result | +20,881,130 | −20,891,130 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 15,765,158 | 4,945,300 | 170,672 | 20,881,130 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Nevermind
Weapons 170% · Shields 170% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 3,750 | 0 |
| Battlecruiser | 100 | 0 |
Defender · DJ_Wade destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 22 | −22 |
| Light Laser | 1 | −1 |
17 Rocket Launcher, 1 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 3,850 | 23 |
| Firepower | 237,750 | 4,836 |
| Absorbed by shields | 621 | 1,209 |
Attacker
Nevermind
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 3,750 | 0 |
| Battlecruiser | 100 | 0 |
Defender
DJ_Wade destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −22 |
| Light Laser | 0 | −1 |