Nevermind vs. DJ_Wade
Result
The attacker won the battle.
Attacker
Nevermind
- Total result
- +10,440,565
0 units lost
Defender
DJ_Wade
- Total result
- −10,454,565
36,000 units lost
- Units destroyed
- 36,000
- Loot
- 10,440,565
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +7,882,579 | −7,896,079 |
| Crystal | +2,472,650 | −2,473,150 |
| Deuterium | +85,336 | −85,336 |
| Total | +10,440,565 | −10,454,565 |
| Honour points | −5 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −36,000 |
| Loot | +10,440,565 | −10,440,565 |
| Repaired defence | +22,000 | |
| Total result | +10,440,565 | −10,454,565 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 7,882,579 | 2,472,650 | 85,336 | 10,440,565 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Nevermind
Weapons 170% · Shields 170% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,500 | 0 |
| Battlecruiser | 50 | 0 |
Defender · DJ_Wade destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 17 | −17 |
| Light Laser | 1 | −1 |
11 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 1,550 | 18 |
| Firepower | 114,000 | 3,796 |
| Absorbed by shields | 486 | 949 |
Attacker
Nevermind
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 1,500 | 0 |
| Battlecruiser | 50 | 0 |
Defender
DJ_Wade destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −17 |
| Light Laser | 0 | −1 |