DevilsToy vs. Kaiser
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +51,603,435
0 units lost
Defender
Kaiser
- Total result
- −51,673,435
228,000 units lost
- Units destroyed
- 228,000
- Loot
- 51,603,435
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +23,951,141 | −24,010,141 |
| Crystal | +20,736,877 | −20,747,877 |
| Deuterium | +6,915,417 | −6,915,417 |
| Total | +51,603,435 | −51,673,435 |
| Honour points | −22 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −228,000 |
| Loot | +51,603,435 | −51,603,435 |
| Repaired defence | +158,000 | |
| Total result | +51,603,435 | −51,673,435 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 23,951,141 | 20,736,877 | 6,915,417 | 51,603,435 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 13,000 | 13,000 |
| Battlecruiser | 500 | 500 |
Defender · Kaiser destroyed
Weapons 180% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 40 | 0 |
| Light Laser | 74 | 0 |
27 Rocket Launcher, 52 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 13,500 | 114 |
| Firepower | 1,245,000 | 29,680 |
| Absorbed by shields | 3,920 | 7,762 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 13,000 |
| Battlecruiser | 500 |