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OGMem

[S-P] Bad Santa vs. [NsK] Commodore Mercury

OGame.de Himalia

Result

The attacker won the battle.

Attacker

[S-P] Bad Santa

Total result
+75,152,110

6,205,000 units lost

Defender

[NsK] Commodore Mercury

Total result
−100,879,710

68,700,000 units lost

Total results include 2 follow-ups

Units destroyed
74,905,000
Loot
2,739,975
Debris field
46,389,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +28,005,450 −40,415,750
Crystal +35,924,107 −46,626,407
Deuterium +11,222,553 −13,837,553
Total +75,152,110 −100,879,710
Honour points +2,389 +1,298
How the total result adds up
Attacker Defender
Battle losses −6,205,000 −68,700,000
Loot +2,739,975 −2,739,975
Repaired defence +5,500,000
2 follow-ups +28,551,735 −34,939,735
Missing debris +50,065,400
Total result +75,152,110 −100,879,710
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 913,325 913,325 913,325 2,739,975
Debris field 23,653,000 22,736,000 46,389,000
Follow-ups
Attacker Defender
Follow-up 1 +24,370,988 −27,586,988
Follow-up 2 +4,180,747 −7,352,747

Fleets

Attacker · [S-P] Bad Santa

Type Before Lost
Battlecruiser 2,222 −73

Defender · [NsK] Commodore Mercury destroyed

Type Before Lost
Large Cargo 4,000 −4,000
Recycler 260 −260
Deathstar 1 −1
Rocket Launcher 2,000 −2,000
Light Laser 1,000 −1,000
Small Shield Dome 1 −1

1,860 Rocket Launcher, 880 Light Laser, 1 Small Shield Dome could be repaired.

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