[G S F] Wavemaster vs. Iroquois Pliskin
Result
The attacker won the battle.
Attacker
[G S F] Wavemaster
- Total result
- +252,214,025
5,365,000 units lost
Defender
Iroquois Pliskin
- Total result
- −347,220,525
179,331,500 units lost
Total results include 5 follow-ups · 1 harvest report
- Units destroyed
- 184,696,500
- Loot
- 12,170,600
- Debris field
- 89,655,500
- Moon chance
- 23%
- Rounds
- 5
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +147,552,732 | −198,067,232 |
| Crystal | +75,229,929 | −114,865,429 |
| Deuterium | +29,431,364 | −34,287,864 |
| Total | +252,214,025 | −347,220,525 |
| Honour points | −9,113 | +1,149 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −5,365,000 | −179,331,500 |
| Loot | +12,170,600 | −12,170,600 |
| Repaired defence | +381,000 | |
| 5 follow-ups | +155,725,425 | −156,099,425 |
| 1 harvest report | +89,683,000 | |
| Total result | +252,214,025 | −347,220,525 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 4,056,866 | 4,056,867 | 4,056,867 | 12,170,600 |
| Debris field | 50,144,000 | 39,511,500 | 89,655,500 | |
| Harvested | 50,160,000 | 39,523,000 | 89,683,000 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +54,260,230 | −54,312,230 |
| Follow-up 2 | +52,678,832 | −52,824,832 |
| Follow-up 3 | +26,009,128 | −26,019,128 |
| Follow-up 4 | +12,140,360 | −12,230,360 |
| Follow-up 5 | +10,636,875 | −10,712,875 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 50,160,000 | 39,523,000 | 89,683,000 |
Fleets
Attacker · [G S F] Wavemaster
| Type | Before | Lost |
|---|---|---|
| Cruiser | 10,000 | −185 |
| Espionage Probe | 1 | 0 |
2 fleets
Wavemaster [G S F] · fleet 1
Weapons 170% · Shields 160% · Armour 180%
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 10,000 | 9,815 | −185 |
Wavemaster [G S F] · fleet 2
Weapons 170% · Shields 160% · Armour 180%
| Type | Before | After | Lost |
|---|---|---|---|
| Espionage Probe | 1 | 1 | 0 |
Defender · Iroquois Pliskin destroyed
Weapons 120% · Shields 120% · Armour 120%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 3,840 | −3,840 |
| Large Cargo | 9,086 | −9,086 |
| Light Fighter | 182 | −182 |
| Heavy Fighter | 114 | −114 |
| Cruiser | 1,409 | −1,409 |
| Battleship | 12 | −12 |
| Espionage Probe | 1,076 | −1,076 |
| Bomber | 26 | −26 |
| Solar Satellite | 25 | −25 |
| Destroyer | 10 | −10 |
| Battlecruiser | 18 | −18 |
| Crawler | 250 | −250 |
| Reaper | 14 | −14 |
| Pathfinder | 39 | −39 |
| Rocket Launcher | 34 | −34 |
| Light Laser | 64 | −64 |
| Heavy Laser | 35 | −35 |
| Gauss Cannon | 1 | −1 |
| Small Shield Dome | 1 | −1 |
27 Rocket Launcher, 51 Light Laser, 21 Heavy Laser, 1 Gauss Cannon, 1 Small Shield Dome could be repaired.
Main comment
Da besagte Person ja DAUERON zu sein scheint, und ich ihm schon vor längerer Zeit eine Kolo mit Mond ins System gesetzt hatte, und bei jedem Versuch die Fleet auf den Plani stationiert hat. Da dachte ich, versuch ichs doch mal anders, also grad 15 min Timer gestanden, und losgeflogen, 1 Welle auf den Mond. Hoppla, kaum 5 min später startet er Statio auf seinen Plani. Also noch ne Welle auf seine Plani gestartet. Dann statiot er wieder auf den Mond, ich flott nächste Welle auf den Mond angeflogen. Und was sehe ich in der Phalanx, Flotte fliegt statio auf seinen Plani 2 Felder weiter. gewartet getimt, alles schön zurechtgelegt für statioabbruch rechnen, da lässt der die Fleet einfach durchfliegen. Auch recht am Freitag nicht mehr rechnen zu müssen...