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HARIBO MACHT ALLE FROH

OGame.de Merkur 29/03/2016 02:17

Result

The attacker won the battle.

Attacker

[HARIBO] SCHNECK LECKER

Total result
+894,250

754,000 units lost

Defender

Hobonius

Total result
−1,770,350

1,967,000 units lost

Total results include 3 harvest reports

Units destroyed
2,721,000
Loot
33,350
Debris field
1,614,900
Moon chance
16%
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +601,316 −1,138,616
Crystal +333,817 −554,617
Deuterium −40,883 −77,117
Total +894,250 −1,770,350
Honour points −352 +194
How the total result adds up
Attacker Defender
Battle losses −754,000 −1,967,000
Loot +33,350 −33,350
Repaired defence +230,000
3 harvest reports +1,614,900
Total result +894,250 −1,770,350
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 11,116 11,117 11,117 33,350
Debris field 1,110,200 504,700 1,614,900
Harvested 1,110,200 504,700 1,614,900
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 350,000 350,000 700,000
Harvest report 2 645,300 154,700 800,000
Harvest report 3 114,900 0 114,900

Fleets

Attacker · [HARIBO] SCHNECK LECKER

Type Before Lost
Cruiser 33 −26
Battlecruiser 37 0

Defender · Hobonius destroyed

Type Before Lost
Small Cargo 31 −31
Large Cargo 7 −7
Light Fighter 48 −48
Heavy Fighter 33 −33
Cruiser 30 −30
Recycler 2 −2
Espionage Probe 25 −25
Solar Satellite 4 −4
Rocket Launcher 115 −115
Light Laser 25 −25
Heavy Laser 2 −2

91 Rocket Launcher, 20 Light Laser, 1 Heavy Laser could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 108 322
Firepower 103,140 50,790
Absorbed by shields 20,257 3,006

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 29 −4
Battlecruiser 37 0

Defender

Hobonius

Type Units Lost
Small Cargo 20 −11
Large Cargo 6 −1
Light Fighter 32 −16
Heavy Fighter 21 −12
Cruiser 30 0
Recycler 2 0
Espionage Probe 19 −6
Solar Satellite 4 0
Rocket Launcher 86 −29
Light Laser 18 −7
Heavy Laser 2 0
Round 2 of 6
Attacker Defender
Shots 100 240
Firepower 100,620 41,702
Absorbed by shields 20,168 3,160

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 25 −8
Battlecruiser 37 0

Defender

Hobonius

Type Units Lost
Small Cargo 13 −18
Large Cargo 3 −4
Light Fighter 20 −28
Heavy Fighter 18 −15
Cruiser 28 −2
Recycler 2 0
Espionage Probe 15 −10
Solar Satellite 2 −2
Rocket Launcher 57 −58
Light Laser 11 −14
Heavy Laser 2 0
Round 3 of 6
Attacker Defender
Shots 109 171
Firepower 111,420 33,828
Absorbed by shields 16,540 2,873

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 18 −15
Battlecruiser 37 0

Defender

Hobonius

Type Units Lost
Small Cargo 9 −22
Large Cargo 2 −5
Light Fighter 9 −39
Heavy Fighter 10 −23
Cruiser 24 −6
Recycler 2 0
Espionage Probe 8 −17
Solar Satellite 1 −3
Rocket Launcher 35 −80
Light Laser 4 −21
Heavy Laser 1 −1
Round 4 of 6
Attacker Defender
Shots 96 105
Firepower 99,900 24,091
Absorbed by shields 12,030 2,651

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 12 −21
Battlecruiser 37 0

Defender

Hobonius

Type Units Lost
Small Cargo 5 −26
Large Cargo 1 −6
Light Fighter 3 −45
Heavy Fighter 3 −30
Cruiser 16 −14
Recycler 2 0
Espionage Probe 5 −20
Solar Satellite 1 −3
Rocket Launcher 14 −101
Light Laser 1 −24
Heavy Laser 0 −2
Round 5 of 6
Attacker Defender
Shots 82 51
Firepower 93,600 13,203
Absorbed by shields 7,860 1,766

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 8 −25
Battlecruiser 37 0

Defender

Hobonius

Type Units Lost
Small Cargo 1 −30
Large Cargo 1 −6
Light Fighter 1 −47
Heavy Fighter 1 −32
Cruiser 8 −22
Recycler 0 −2
Espionage Probe 1 −24
Solar Satellite 0 −4
Rocket Launcher 3 −112
Light Laser 0 −25
Heavy Laser 0 −2
Round 6 of 6
Attacker Defender
Shots 82 16
Firepower 95,760 5,840
Absorbed by shields 4,092 849

Attacker

SCHNECK LECKER [HARIBO]

Type Units Lost
Cruiser 7 −26
Battlecruiser 37 0

Defender

Hobonius destroyed

Type Units Lost
Small Cargo 0 −31
Large Cargo 0 −7
Light Fighter 0 −48
Heavy Fighter 0 −33
Cruiser 0 −30
Recycler 0 −2
Espionage Probe 0 −25
Solar Satellite 0 −4
Rocket Launcher 0 −115
Light Laser 0 −25
Heavy Laser 0 −2

Main comment

Verluste überdimensional hoch 😕 sollten laut trash und speedsim minimum 12-13 xer wiederkommen ._.
ich mag es wenn die Technik versagt
win vorhanden

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