Karate Kid vs. SKYLOVER
Result
The attacker won the battle.
Attacker
Karate Kid
- Total result
- +113,620
0 units lost
Defender
SKYLOVER
- Total result
- −6,867,620
1,312,000 units lost
Total results include 3 follow-ups
- Units destroyed
- 1,312,000
- Loot
- 1,135
- Debris field
- 0
Details
| Attacker | Defender | |
|---|---|---|
| Metal | 0 | −6,523,500 |
| Crystal | 0 | −230,500 |
| Deuterium | +113,620 | −113,620 |
| Total | +113,620 | −6,867,620 |
| Honour points | +1,561 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −1,312,000 |
| Loot | +1,135 | −1,135 |
| Repaired defence | +890,000 | |
| 3 follow-ups | +112,485 | −6,444,485 |
| Total result | +113,620 | −6,867,620 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 0 | 0 | 1,135 | 1,135 |
| Debris field | 0 | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +75,000 | −3,805,000 |
| Follow-up 2 | +36,313 | −2,110,313 |
| Follow-up 3 | +1,172 | −529,172 |
Fleets
Attacker · Karate Kid
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Deathstar | 4,300 | 0 |
Defender · SKYLOVER destroyed
Weapons 140% · Shields 140% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 475 | −475 |
| Light Laser | 181 | −181 |
309 Rocket Launcher, 136 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 671,484 | 656 |
| Firepower | 402,890,400,000 | 134,640 |
| Absorbed by shields | 134,640 | 34,316 |
Attacker
Karate Kid
| Type | Units | Lost |
|---|---|---|
| Deathstar | 4,300 | 0 |
Defender
SKYLOVER destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −475 |
| Light Laser | 0 | −181 |
Main comment
erst schlagen alle 12 Wellen der Mondrips fehl, dann fliegt jeweils die speedfleet ins leere und die Rips kriegen auch nichts ab...
4 Stunden Flugzeit und ein Happy end für den Verteidiger...next time