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OGMem

Kazooie vs. eoZ

OGame.de Quasar

Result

The attacker won the battle.

Attacker

Kazooie

Total result
+32,808,750

12,000 units lost

Defender

eoZ

Total result
−33,208,750

1,850,000 units lost

Units destroyed
1,862,000
Loot
32,820,750
Debris field
8,400
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +28,538,836 −28,932,836
Crystal +4,106,049 −4,112,049
Deuterium +163,865 −163,865
Total +32,808,750 −33,208,750
Honour points −107 0
How the total result adds up
Attacker Defender
Battle losses −12,000 −1,850,000
Loot +32,820,750 −32,820,750
Repaired defence +1,462,000
Total result +32,808,750 −33,208,750
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 28,544,836 4,112,049 163,865 32,820,750
Debris field 4,200 4,200 8,400

Fleets

Attacker · Kazooie

Type Before Lost
Large Cargo 900 −1
Cruiser 200 0

Defender · eoZ destroyed

Type Before Lost
Rocket Launcher 925 −925

731 Rocket Launcher could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 2,813 925
Firepower 1,693,340 162,800
Absorbed by shields 41,102 35,025

Attacker

Kazooie

Type Units Lost
Cruiser 200 0
Large Cargo 900 0

Defender

eoZ

Type Units Lost
Rocket Launcher 119 −806
Round 2 of 2
Attacker Defender
Shots 2,910 119
Firepower 1,778,700 20,944
Absorbed by shields 7,370 4,998

Attacker

Kazooie

Type Units Lost
Cruiser 200 0
Large Cargo 899 −1

Defender

eoZ destroyed

Type Units Lost
Rocket Launcher 0 −925

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