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OGMem

Vile vs. Pulsonic

OGame.de Pasiphae

Result

The attacker won the battle.

Attacker

Vile

Total result
+2,625,674

36,000 units lost

Defender

Pulsonic

Total result
−3,275,674

1,858,000 units lost

Units destroyed
1,894,000
Loot
2,661,674
Debris field
18,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +2,166,497 −2,798,497
Crystal +300,917 −318,917
Deuterium +158,260 −158,260
Total +2,625,674 −3,275,674
Honour points −161 0
How the total result adds up
Attacker Defender
Battle losses −36,000 −1,858,000
Loot +2,661,674 −2,661,674
Repaired defence +1,244,000
Total result +2,625,674 −3,275,674
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,184,497 318,917 158,260 2,661,674
Debris field 9,000 9,000 18,000

Fleets

Attacker · Vile

Type Before Lost
Small Cargo 400 −9
Battlecruiser 1,000 0

Defender · Pulsonic destroyed

Type Before Lost
Rocket Launcher 929 −929

622 Rocket Launcher could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 1,400 929
Firepower 1,754,800 163,504
Absorbed by shields 123,650 27,240

Attacker

Vile

Type Units Lost
Battlecruiser 1,000 0
Small Cargo 397 −3

Defender

Pulsonic

Type Units Lost
Rocket Launcher 325 −604
Round 2 of 3
Attacker Defender
Shots 1,397 325
Firepower 1,754,764 57,200
Absorbed by shields 43,662 13,260

Attacker

Vile

Type Units Lost
Battlecruiser 1,000 0
Small Cargo 391 −9

Defender

Pulsonic

Type Units Lost
Rocket Launcher 14 −915
Round 3 of 3
Attacker Defender
Shots 1,391 14
Firepower 1,754,692 2,464
Absorbed by shields 1,860 588

Attacker

Vile

Type Units Lost
Battlecruiser 1,000 0
Small Cargo 391 −9

Defender

Pulsonic destroyed

Type Units Lost
Rocket Launcher 0 −929

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