[DUZ EF] fr0st vs. [Shahi] captain james t kirk
Result
The attacker won the battle.
Attacker
[DUZ EF] fr0st
- Total result
- +589,866,244
4,000,000 units lost
Defender
[Shahi] captain james t kirk
- Total result
- −671,050,344
262,414,000 units lost
Total results include 3 follow-ups · 2 harvest reports
- Units destroyed
- 266,414,000
- Loot
- 121,257,850
- Debris field
- 138,882,450
- Rounds
- 5
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +324,926,331 | −365,080,231 |
| Crystal | +202,930,647 | −242,424,847 |
| Deuterium | +62,009,266 | −63,545,266 |
| Total | +589,866,244 | −671,050,344 |
| Honour points | +2,071 | +874 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000,000 | −262,414,000 |
| Loot | +121,257,850 | −121,257,850 |
| Repaired defence | +155,000 | |
| 3 follow-ups | +287,418,494 | −287,533,494 |
| 2 harvest reports | +185,189,900 | |
| Total result | +589,866,244 | −671,050,344 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 40,419,283 | 40,419,283 | 40,419,284 | 121,257,850 |
| Debris field | 69,899,025 | 68,983,425 | 138,882,450 | |
| Harvested | 93,200,100 | 91,989,800 | 185,189,900 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +223,896,195 | −223,922,195 |
| Follow-up 2 | +33,317,299 | −33,368,299 |
| Follow-up 3 | +30,205,000 | −30,243,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 23,299,675 | 22,994,475 | 46,294,150 | |
| Harvest report 2 | 69,900,425 | 68,995,325 | 138,895,750 |
Fleets
Attacker · [DUZ EF] fr0st
| Type | Before | Lost |
|---|---|---|
| Reaper | 11,993 | −25 |
Defender · [Shahi] captain james t kirk destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 3 | −3 |
| Large Cargo | 21,000 | −21,000 |
| Recycler | 1 | −1 |
| Espionage Probe | 10 | −10 |
| Deathstar | 1 | −1 |
| Rocket Launcher | 77 | −77 |
| Light Laser | 4 | −4 |
| Heavy Laser | 1 | −1 |
| Gauss Cannon | 2 | −2 |
| Plasma Turret | 1 | −1 |
55 Rocket Launcher, 4 Light Laser, 1 Gauss Cannon could be repaired.
Comments
Log in to leave a comment. Login
No comments yet — be the first.