[dRmF] Too Heavy vs. [MML] Cyber Jack
Result
The attacker won the battle.
Attacker
[dRmF] Too Heavy
- Total result
- +971,214,846
81,090,000 units lost
Defender
[MML] Cyber Jack
- Total result
- −1,293,990,246
836,746,000 units lost
Total results include 4 follow-ups
- Units destroyed
- 917,836,000
- Loot
- 97,185,375
- Debris field
- 595,054,600
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +553,590,442 | −690,845,442 |
| Crystal | +313,427,910 | −431,200,310 |
| Deuterium | +104,196,494 | −171,944,494 |
| Total | +971,214,846 | −1,293,990,246 |
| Honour points | +60,390 | +13,124 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −81,090,000 | −836,746,000 |
| Loot | +97,185,375 | −97,185,375 |
| Repaired defence | +10,000 | |
| 4 follow-ups | +360,064,871 | −360,068,871 |
| Missing debris | +595,054,600 | |
| Total result | +971,214,846 | −1,293,990,246 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 32,395,125 | 32,395,125 | 32,395,125 | 97,185,375 |
| Debris field | 320,253,500 | 274,801,100 | 595,054,600 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +271,107,668 | −271,107,668 |
| Follow-up 2 | +67,776,917 | −67,776,917 |
| Follow-up 3 | +16,944,229 | −16,946,229 |
| Follow-up 4 | +4,236,057 | −4,238,057 |
Fleets
Attacker · [dRmF] Too Heavy
Weapons 190% · Shields 200% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 75,000 | −954 |
Defender · [MML] Cyber Jack destroyed
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 16,913 | −16,913 |
| Large Cargo | 22,812 | −22,812 |
| Light Fighter | 8,144 | −8,144 |
| Heavy Fighter | 2,593 | −2,593 |
| Cruiser | 846 | −846 |
| Battleship | 217 | −217 |
| Recycler | 2,732 | −2,732 |
| Espionage Probe | 4,060 | −4,060 |
| Bomber | 490 | −490 |
| Destroyer | 279 | −279 |
| Deathstar | 18 | −18 |
| Battlecruiser | 205 | −205 |
| Reaper | 202 | −202 |
| Pathfinder | 1,204 | −1,204 |
| Rocket Launcher | 1 | −1 |
| Light Laser | 4 | −4 |
1 Rocket Launcher, 4 Light Laser could be repaired.
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