Too Heavy vs. Cyber Jack
Result
The attacker won the battle.
Attacker
Too Heavy
- Total result
- +271,107,668
0 units lost
Defender
Cyber Jack
- Total result
- −271,107,668
10,000 units lost
- Units destroyed
- 10,000
- Loot
- 271,107,668
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +172,846,545 | −172,846,545 |
| Crystal | +33,424,328 | −33,424,328 |
| Deuterium | +64,836,795 | −64,836,795 |
| Total | +271,107,668 | −271,107,668 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −10,000 |
| Loot | +271,107,668 | −271,107,668 |
| Repaired defence | +10,000 | |
| Total result | +271,107,668 | −271,107,668 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 172,846,545 | 33,424,328 | 64,836,795 | 271,107,668 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Too Heavy
Weapons 190% · Shields 200% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Cruiser | 5,000 | 0 |
| Pathfinder | 16,000 | 0 |
Defender · Cyber Jack destroyed
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 1 | −1 |
| Light Laser | 4 | −4 |
1 Rocket Launcher, 4 Light Laser could be repaired.