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OGMem

Nevermind vs. mordillo

OGame.de 1

Result

The attacker won the battle.

Attacker

Nevermind

Total result
+20,996,375

543,000 units lost

Defender

mordillo

Total result
−22,965,375

4,278,000 units lost

Units destroyed
4,821,000
Loot
21,539,375
Debris field
149,400
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +14,209,862 −15,229,862
Crystal +640,124 −1,304,124
Deuterium +6,146,389 −6,431,389
Total +20,996,375 −22,965,375
Honour points +345 +73
How the total result adds up
Attacker Defender
Battle losses −543,000 −4,278,000
Loot +21,539,375 −21,539,375
Repaired defence +2,852,000
Total result +20,996,375 −22,965,375
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 14,443,862 904,124 6,191,389 21,539,375
Debris field 70,200 79,200 149,400

Fleets

Attacker · Nevermind

Weapons 190% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 3,000 −72
Battlecruiser 1,000 −3

Defender · mordillo destroyed

Weapons 190% · Shields 180% · Armour 180%

Type Before Lost
Rocket Launcher 774 −774
Plasma Turret 21 −21

581 Rocket Launcher, 13 Plasma Turret could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 4,000 795
Firepower 2,072,000 362,268
Absorbed by shields 66,750 54,180

Attacker

Nevermind

Type Units Lost
Battlecruiser 999 −1
Small Cargo 2,964 −36

Defender

mordillo

Type Units Lost
Rocket Launcher 229 −545
Plasma Turret 21 0
Round 2 of 3
Attacker Defender
Shots 3,963 250
Firepower 2,069,466 235,828
Absorbed by shields 23,216 29,750

Attacker

Nevermind

Type Units Lost
Battlecruiser 997 −3
Small Cargo 2,938 −62

Defender

mordillo

Type Units Lost
Rocket Launcher 5 −769
Plasma Turret 10 −11
Round 3 of 3
Attacker Defender
Shots 3,935 15
Firepower 2,065,042 88,160
Absorbed by shields 652 8,680

Attacker

Nevermind

Type Units Lost
Battlecruiser 997 −3
Small Cargo 2,928 −72

Defender

mordillo destroyed

Type Units Lost
Rocket Launcher 0 −774
Plasma Turret 0 −21

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