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OGMem

H A T E

OGame.de Rosalind 6 comments

Result

The attacker won the battle.

Attacker

[H A T E] MidnightCrusade

Total result
+4,532,268,494

1,076,165,000 units lost

Defender

[0815] Schneckenkoenig

Total result
−8,496,459,594

8,204,472,000 units lost

Total results include 2 harvest reports

Units destroyed
9,280,637,000
Loot
308,691,594
Debris field
5,299,728,400
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +2,476,082,024 −4,523,259,824
Crystal +2,091,825,487 −3,579,040,787
Deuterium −35,639,017 −394,158,983
Total +4,532,268,494 −8,496,459,594
Honour points +518,544 +134,490
How the total result adds up
Attacker Defender
Battle losses −1,076,165,000 −8,204,472,000
Loot +308,691,594 −308,691,594
Repaired defence +16,704,000
2 harvest reports +5,299,741,900
Total result +4,532,268,494 −8,496,459,594
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 64,732,824 172,637,787 71,320,983 308,691,594
Debris field 3,069,220,200 2,230,508,200 5,299,728,400
Harvested 3,069,220,200 2,230,521,700 5,299,741,900
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 2,207,782,500 2,207,782,500 4,415,565,000
Harvest report 2 861,437,700 22,739,200 884,176,900

Fleets

Attacker · [H A T E] MidnightCrusade

Type Before Lost
Cruiser 224,001 −28,567
Battleship 23,941 −539
Battlecruiser 61,728 −830
Pathfinder 32,940 −4,672
2 fleets

MidnightCrusade [H A T E] · fleet 1

Type Before After Lost
Battleship 23,941 23,402 −539
Battlecruiser 61,728 60,898 −830

MidnightCrusade [H A T E] · fleet 2

Type Before After Lost
Cruiser 224,001 195,434 −28,567
Pathfinder 32,940 28,268 −4,672

Defender · [0815] Schneckenkoenig destroyed

Type Before Lost
Small Cargo 98,918 −98,918
Large Cargo 211,195 −211,195
Light Fighter 475,633 −475,633
Heavy Fighter 37,276 −37,276
Cruiser 18,676 −18,676
Battleship 8,749 −8,749
Recycler 1,307 −1,307
Espionage Probe 413,691 −413,691
Bomber 1,439 −1,439
Destroyer 1,279 −1,279
Deathstar 21 −21
Battlecruiser 1,498 −1,498
Reaper 915 −915
Pathfinder 22,510 −22,510
Rocket Launcher 5,091 −5,091
Heavy Laser 1,000 −1,000
Gauss Cannon 100 −100
Plasma Turret 20 −20

3,258 Rocket Launcher, 750 Heavy Laser, 64 Gauss Cannon, 14 Plasma Turret could be repaired.

Main comment

Lange idle Zeiten beobachtet, Timer gesehen und los, Opfer kam kurz danach on. Keine Reaktion. Trotzdem viel Erfolg beim Wiederaufbau 🙂
Dank geht raus an Nicola für die rec Hilfe ❤️
❤️ H A T E ❤️

Comments

ICH LIEBE DICH AUCH ❤️

Schön umgebummst!
This post has been edited on 05/11/2020 14:24 by hEyDi
Gz
Gz
Gz, schön geflogen. Scheinbar genau die richtige idle Zeit erwischt 😉
gw, netter KB
Gz 😉

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