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OGMem

CaLiFoRnIa vs. Ryo

OGame.de Antares

Result

The attacker won the battle.

Attacker

CaLiFoRnIa

Total result
+45,350,000

900,000 units lost

Defender

Ryo

Total result
−47,778,000

4,270,000 units lost

Units destroyed
5,170,000
Loot
46,250,000
Debris field
630,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +38,728,012 −40,703,012
Crystal +2,773,331 −3,226,331
Deuterium +3,848,657 −3,848,657
Total +45,350,000 −47,778,000
Honour points −367 0
How the total result adds up
Attacker Defender
Battle losses −900,000 −4,270,000
Loot +46,250,000 −46,250,000
Repaired defence +2,742,000
Total result +45,350,000 −47,778,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 39,178,012 3,223,331 3,848,657 46,250,000
Debris field 315,000 315,000 630,000

Fleets

Attacker · CaLiFoRnIa

Weapons 190% · Shields 190% · Armour 190%

Type Before Lost
Small Cargo 5,000 −225
Battlecruiser 1,500 0

Defender · Ryo destroyed

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Rocket Launcher 2,106 −2,106
Light Laser 29 −29

1,348 Rocket Launcher, 23 Light Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 6,500 2,135
Firepower 3,115,000 514,140
Absorbed by shields 159,180 97,870

Attacker

CaLiFoRnIa

Type Units Lost
Battlecruiser 1,500 0
Small Cargo 4,904 −96

Defender

Ryo

Type Units Lost
Rocket Launcher 1,035 −1,071
Light Laser 17 −12
Round 2 of 3
Attacker Defender
Shots 6,404 1,052
Firepower 3,113,656 253,500
Absorbed by shields 86,850 60,751

Attacker

CaLiFoRnIa

Type Units Lost
Battlecruiser 1,500 0
Small Cargo 4,805 −195

Defender

Ryo

Type Units Lost
Rocket Launcher 253 −1,853
Light Laser 4 −25
Round 3 of 3
Attacker Defender
Shots 6,305 257
Firepower 3,112,270 61,920
Absorbed by shields 22,020 15,480

Attacker

CaLiFoRnIa

Type Units Lost
Battlecruiser 1,500 0
Small Cargo 4,775 −225

Defender

Ryo destroyed

Type Units Lost
Rocket Launcher 0 −2,106
Light Laser 0 −29

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