Skip to content
OGMem

🙂

OGame.de Japetus

Result

The attacker won the battle.

Attacker

[FORCE] Sentinel

Total result
+72,110,715

1,569,000 units lost

Defender

[Sky] Slayer

Total result
−127,346,815

58,947,000 units lost

Total results include 3 follow-ups · 1 harvest report

Units destroyed
60,516,000
Loot
24,132,246
Debris field
33,332,600
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +44,780,975 −75,168,675
Crystal +21,607,321 −45,639,721
Deuterium +5,722,419 −6,538,419
Total +72,110,715 −127,346,815
Honour points −2,051 +926
How the total result adds up
Attacker Defender
Battle losses −1,569,000 −58,947,000
Loot +24,132,246 −24,132,246
Repaired defence +8,998,000
3 follow-ups +40,507,569 −53,265,569
1 harvest report +9,039,900
Total result +72,110,715 −127,346,815
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 14,243,871 8,503,485 1,384,890 24,132,246
Debris field 17,016,300 16,316,300 33,332,600
Harvested 5,244,800 3,795,100 9,039,900
Follow-ups
Attacker Defender
Follow-up 1 +19,655,026 −27,620,026
Follow-up 2 +10,867,122 −14,062,122
Follow-up 3 +9,985,421 −11,583,421
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 5,244,800 3,795,100 9,039,900

Fleets

Attacker · [FORCE] Sentinel

Weapons 150% · Shields 150% · Armour 160%

Type Before Lost
Small Cargo 5,500 −74
Light Fighter 20,000 −297
Battlecruiser 3,000 −1

Defender · [Sky] Slayer destroyed

Weapons 150% · Shields 100% · Armour 110%

Type Before Lost
Large Cargo 3,700 −3,700
Recycler 104 −104
Rocket Launcher 4,129 −4,129
Heavy Laser 130 −130
Gauss Cannon 21 −21
Plasma Turret 20 −20

3,014 Rocket Launcher, 79 Heavy Laser, 14 Gauss Cannon, 14 Plasma Turret could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 29,868 8,104
Firepower 10,210,000 1,159,408
Absorbed by shields 226,305 377,688

Attacker

Sentinel [FORCE]

Type Units Lost
Small Cargo 5,456 −44
Light Fighter 19,838 −162
Battlecruiser 2,999 −1

Defender

Slayer [Sky]

Type Units Lost
Large Cargo 2,404 −1,296
Recycler 75 −29
Rocket Launcher 1,091 −3,038
Heavy Laser 77 −53
Gauss Cannon 19 −2
Plasma Turret 20 0
Round 2 of 3
Attacker Defender
Shots 30,613 3,686
Firepower 11,853,472 497,573
Absorbed by shields 82,575 199,715

Attacker

Sentinel [FORCE]

Type Units Lost
Small Cargo 5,429 −71
Light Fighter 19,735 −265
Battlecruiser 2,999 −1

Defender

Slayer [Sky]

Type Units Lost
Large Cargo 306 −3,394
Recycler 10 −94
Rocket Launcher 4 −4,125
Heavy Laser 8 −122
Gauss Cannon 10 −11
Plasma Turret 18 −2
Round 3 of 3
Attacker Defender
Shots 32,285 356
Firepower 14,993,773 171,992
Absorbed by shields 5,869 32,350

Attacker

Sentinel [FORCE]

Type Units Lost
Small Cargo 5,426 −74
Light Fighter 19,703 −297
Battlecruiser 2,999 −1

Defender

Slayer [Sky] destroyed

Type Units Lost
Large Cargo 0 −3,700
Recycler 0 −104
Rocket Launcher 0 −4,129
Heavy Laser 0 −130
Gauss Cannon 0 −21
Plasma Turret 0 −20

Main comment

Welle 3 und 4 waren angriffe auf den plani aber da dort kaum deff stand halte ich es nicht für sinnvoll extra nen 2 kb zu generieren 🙂

Naja mit dem recyceln ging leider was in die hose der ist 10 min nach den wellen on gekommen und hat gleich angefangen das tf abzubauen -,- meine brauchten halt zu dem zeitpunkt noch 28 min. Naja besser so als nichts ^^

Comments

No comments yet — be the first.

Menu

Account
Language
About