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OGMem

Happy farming

OGame.de Yakini 3 comments

Result

The attacker won the battle.

Attacker

[Mario] Selfmade

Total result
+229,291,549

0 units lost

Defender

[ABC] lukel

Total result
−325,877,049

190,494,000 units lost

Total results include 5 follow-ups · 1 harvest report

Units destroyed
190,494,000
Loot
5,040,000
Debris field
93,522,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +107,414,360 −157,122,860
Crystal +68,267,082 −115,122,082
Deuterium +53,610,107 −53,632,107
Total +229,291,549 −325,877,049
Honour points −1,514 0
How the total result adds up
Attacker Defender
Battle losses 0 −190,494,000
Loot +5,040,000 −5,040,000
Repaired defence +2,742,000
5 follow-ups +130,727,049 −133,085,049
1 harvest report +93,524,500
Total result +229,291,549 −325,877,049
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,680,000 1,680,000 1,680,000 5,040,000
Debris field 46,667,500 46,854,500 93,522,000
Harvested 46,668,500 46,856,000 93,524,500
Follow-ups
Attacker Defender
Follow-up 1 +67,474,090 −68,352,090
Follow-up 2 +33,737,045 −34,221,045
Follow-up 3 +16,868,522 −17,296,522
Follow-up 4 +8,430,261 −8,738,261
Follow-up 5 +4,217,131 −4,477,131
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 46,668,500 46,856,000 93,524,500

Fleets

Attacker · [Mario] Selfmade

Weapons 170% · Shields 170% · Armour 170%

Type Before Lost
Cruiser 6,300 0

Defender · [ABC] lukel destroyed

Weapons 60% · Shields 70% · Armour 90%

Type Before Lost
Small Cargo 397 −397
Large Cargo 15,042 −15,042
Light Fighter 399 −399
Heavy Fighter 177 −177
Colony Ship 2 −2
Recycler 1 −1
Espionage Probe 1,510 −1,510
Rocket Launcher 1,714 −1,714

1,371 Rocket Launcher could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 7,569 19,242
Firepower 8,174,520 417,465
Absorbed by shields 339,069 234,897

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC]

Type Units Lost
Small Cargo 263 −134
Large Cargo 12,463 −2,579
Light Fighter 261 −138
Heavy Fighter 139 −38
Colony Ship 2 0
Recycler 1 0
Espionage Probe 1,006 −504
Rocket Launcher 1,119 −595
Round 2 of 6
Attacker Defender
Shots 7,282 15,254
Firepower 7,864,560 299,441
Absorbed by shields 255,474 222,669

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC]

Type Units Lost
Small Cargo 157 −240
Large Cargo 9,435 −5,607
Light Fighter 154 −245
Heavy Fighter 103 −74
Colony Ship 2 0
Recycler 1 0
Espionage Probe 613 −897
Rocket Launcher 713 −1,001
Round 3 of 6
Attacker Defender
Shots 7,104 11,178
Firepower 7,672,320 205,201
Absorbed by shields 180,712 204,621

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC]

Type Units Lost
Small Cargo 94 −303
Large Cargo 6,303 −8,739
Light Fighter 81 −318
Heavy Fighter 74 −103
Colony Ship 2 0
Recycler 1 0
Espionage Probe 328 −1,182
Rocket Launcher 394 −1,320
Round 4 of 6
Attacker Defender
Shots 6,937 7,277
Firepower 7,491,960 126,009
Absorbed by shields 113,495 180,096

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC]

Type Units Lost
Small Cargo 33 −364
Large Cargo 3,182 −11,860
Light Fighter 28 −371
Heavy Fighter 33 −144
Colony Ship 1 −1
Recycler 1 0
Espionage Probe 122 −1,388
Rocket Launcher 162 −1,552
Round 5 of 6
Attacker Defender
Shots 6,781 3,562
Firepower 7,323,480 56,697
Absorbed by shields 52,732 123,492

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC]

Type Units Lost
Small Cargo 3 −394
Large Cargo 729 −14,313
Light Fighter 3 −396
Heavy Fighter 7 −170
Colony Ship 0 −2
Recycler 1 0
Espionage Probe 23 −1,487
Rocket Launcher 21 −1,693
Round 6 of 6
Attacker Defender
Shots 6,629 787
Firepower 7,159,320 10,465
Absorbed by shields 9,723 32,504

Attacker

Selfmade [Mario]

Type Units Lost
Cruiser 6,300 0

Defender

lukel [ABC] destroyed

Type Units Lost
Small Cargo 0 −397
Large Cargo 0 −15,042
Light Fighter 0 −399
Heavy Fighter 0 −177
Colony Ship 0 −2
Recycler 0 −1
Espionage Probe 0 −1,510
Rocket Launcher 0 −1,714

Main comment

Beim ersten Scannen war er komischerweise save, als beim durchklicken akti am Mond war wurde direkt nochmal gescannt, da stand er. Der Timer passte dann auch nicht, also wurde nochmal ein timer geschossen, HP akti geschossen und gehalten für den Fall das schon jemand unterwegs war oder vor hatte zu starten. Als dann später alle timer pünktlich kamen musste ich nur noch auf den Knall warten...

Comments

Gz, bau Dir was feines! 😄
gratz 🙂 das sind viele ressis für wenig aufwand.
gefallen mir die Xern 😉, bis ich soviel hab dauert es noch was.

viel spaß mit den ressis

gruß 43er
gratz 😄

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