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FrEaKaSiDe vs. Commodore Scorpius

OGame.de Janice 22/12/2020 14:09

Result

The attacker won the battle.

Attacker

FrEaKaSiDe

Total result
+16,981,790

5,712,000 units lost

Defender

Commodore Scorpius

Total result
−53,257,790

103,802,000 units lost

Units destroyed
109,514,000
Loot
22,693,790
Debris field
1,973,250
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +7,086,325 −31,860,825
Crystal +351,099 −9,240,599
Deuterium +9,544,366 −12,156,366
Total +16,981,790 −53,257,790
Honour points −5,453 +614
How the total result adds up
Attacker Defender
Battle losses −5,712,000 −103,802,000
Loot +22,693,790 −22,693,790
Repaired defence +73,238,000
Total result +16,981,790 −53,257,790
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 10,092,325 2,607,099 9,994,366 22,693,790
Debris field 1,127,250 846,000 1,973,250

Fleets

Attacker · FrEaKaSiDe

Type Before After
Small Cargo 3,000 2,247
Bomber 7,609 7,579
Destroyer 8,253 8,253
Reaper 3,270 3,270

Defender · Commodore Scorpius destroyed

Type Before After
Rocket Launcher 23,643 0
Light Laser 2,850 0
Heavy Laser 1,057 0
Gauss Cannon 518 0
Ion Cannon 53 0
Plasma Turret 175 0
Small Shield Dome 1 0

17,496 Rocket Launcher, 1,767 Light Laser, 814 Heavy Laser, 352 Gauss Cannon, 42 Ion Cannon, 114 Plasma Turret, 1 Small Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 154,244 28,303
Firepower 465,272,730 9,569,720
Absorbed by shields 6,455,543 2,158,198

Attacker

FrEaKaSiDe

Type Units
Bomber 7,588
Destroyer 8,253
Reaper 3,270
Small Cargo 2,259

Defender

Commodore Scorpius

Type Units
Rocket Launcher 128
Light Laser 10
Heavy Laser 6
Gauss Cannon 27
Plasma Turret 67
Round 2 of 2
Attacker Defender
Shots 83,200 238
Firepower 267,170,756 657,288
Absorbed by shields 152,029 75,166

Attacker

FrEaKaSiDe

Type Units
Bomber 7,579
Destroyer 8,253
Reaper 3,270
Small Cargo 2,247

Defender

Commodore Scorpius destroyed

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