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OGMem

GRVTY

OGame.de Izar 6 comments

Result

The attacker won the battle.

Attacker

[GRVTY] sophisticated

Total result
+43,490,657

0 units lost

Defender

TechnoBeatz

Total result
−80,807,157

68,683,000 units lost

Total results include 3 follow-ups · 1 harvest report

Units destroyed
68,683,000
Loot
6,466,217
Debris field
31,366,500
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +24,127,240 −43,258,740
Crystal +13,807,420 −26,042,420
Deuterium +5,555,997 −11,505,997
Total +43,490,657 −80,807,157
Honour points −9,529 0
How the total result adds up
Attacker Defender
Battle losses 0 −68,683,000
Loot +6,466,217 −6,466,217
3 follow-ups +5,657,940 −5,657,940
1 harvest report +31,366,500
Total result +43,490,657 −80,807,157
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,664,395 838,624 2,963,198 6,466,217
Debris field 19,131,500 12,235,000 31,366,500
Harvested 19,131,500 12,235,000 31,366,500
Follow-ups
Attacker Defender
Follow-up 1 +3,233,108 −3,233,108
Follow-up 2 +1,616,555 −1,616,555
Follow-up 3 +808,277 −808,277
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 19,131,500 12,235,000 31,366,500

Fleets

Attacker · [GRVTY] sophisticated

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Battlecruiser 10,015 0

Defender · TechnoBeatz destroyed

Weapons 130% · Shields 130% · Armour 150%

Type Before Lost
Small Cargo 1,231 −1,231
Large Cargo 82 −82
Light Fighter 3,888 −3,888
Cruiser 500 −500
Battleship 41 −41
Colony Ship 2 −2
Recycler 320 −320
Espionage Probe 113 −113
Battlecruiser 286 −286

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 12,748 6,463
Firepower 23,201,360 1,472,517
Absorbed by shields 1,218,317 398,037

Attacker

sophisticated [GRVTY]

Type Units Lost
Battlecruiser 10,015 0

Defender

TechnoBeatz

Type Units Lost
Small Cargo 185 −1,046
Large Cargo 22 −60
Light Fighter 504 −3,384
Cruiser 270 −230
Battleship 32 −9
Colony Ship 1 −1
Recycler 105 −215
Espionage Probe 12 −101
Battlecruiser 261 −25
Round 2 of 3
Attacker Defender
Shots 13,775 1,392
Firepower 25,070,500 801,736
Absorbed by shields 593,622 305,670

Attacker

sophisticated [GRVTY]

Type Units Lost
Battlecruiser 10,015 0

Defender

TechnoBeatz

Type Units Lost
Small Cargo 0 −1,231
Large Cargo 0 −82
Light Fighter 0 −3,888
Cruiser 0 −500
Battleship 0 −41
Colony Ship 0 −2
Recycler 0 −320
Espionage Probe 0 −113
Battlecruiser 3 −283
Round 3 of 3
Attacker Defender
Shots 10,015 3
Firepower 18,227,300 4,827
Absorbed by shields 3,120 2,760

Attacker

sophisticated [GRVTY]

Type Units Lost
Battlecruiser 10,015 0

Defender

TechnoBeatz destroyed

Type Units Lost
Small Cargo 0 −1,231
Large Cargo 0 −82
Light Fighter 0 −3,888
Cruiser 0 −500
Battleship 0 −41
Colony Ship 0 −2
Recycler 0 −320
Espionage Probe 0 −113
Battlecruiser 0 −286

Comments

10k*
aber warum fliegt man bei soner fleet mit 10sxern? deut über oder was=?^^
catching fire , lutscht du eier? :>
😄 nicht zu vergessen der gekaufte acc wo terror mit 1k rips die flotte platt gemacht hat :D:D man fliegt ja immer ne stehende flotte erstmal mit rips an na 😣
Ich könnte dir nun sagen, wo die Flotte öfter lange steht...
... nur mal so als Hinweis: Ich bin seit ~5 Tagen bei GRVTY, das der Flame nun schon los geht, wo ich vorher NULL KBs öffentlich gemacht habe, ist schon toll 😄

4 Wochen reichen nicht, der Acc wird zu oft zwischendurch gefarmt.
Jeder darf mal was 🙂

Komisch das ich diesen Push Acc schon 1 mille mal gescannt habe und nie seine Flotte gefunden hab... erst Terror...jetzt du.... in 4 Wochen Someone.... ?!

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