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OGMem

Libertin vs. Sille

OGame.de Rosalind

Result

The attacker won the battle.

Attacker

Libertin

Total result
−2,602,833

4,920,000 units lost

Defender

Sille

Total result
−22,066,167

64,586,000 units lost

Units destroyed
69,506,000
Loot
2,317,167
Debris field
11,325,500
Rounds
2
Details
Total result by resource
Attacker Defender
Metal −3,608,000 −11,158,500
Crystal −1,252,000 −5,660,500
Deuterium +2,257,167 −5,247,167
Total −2,602,833 −22,066,167
Honour points −3,681 +1,044
How the total result adds up
Attacker Defender
Battle losses −4,920,000 −64,586,000
Loot +2,317,167 −2,317,167
Repaired defence +44,837,000
Total result −2,602,833 −22,066,167
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 0 0 2,317,167 2,317,167
Debris field 7,820,550 3,504,950 11,325,500

Fleets

Attacker · Libertin

Type Before Lost
Large Cargo 205 −4
Light Fighter 60,000 −1,128
Bomber 1,000 −4

Defender · Sille destroyed

Type Before Lost
Rocket Launcher 7,906 −7,906
Light Laser 68 −68
Heavy Laser 284 −284
Gauss Cannon 80 −80
Ion Cannon 242 −242
Plasma Turret 319 −319

5,297 Rocket Launcher, 49 Light Laser, 199 Heavy Laser, 55 Gauss Cannon, 191 Ion Cannon, 223 Plasma Turret could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 76,753 8,899
Firepower 54,737,270 4,837,266
Absorbed by shields 260,657 1,095,838

Attacker

Libertin

Type Units Lost
Light Fighter 59,195 −805
Bomber 998 −2
Large Cargo 202 −3

Defender

Sille

Type Units Lost
Rocket Launcher 43 −7,863
Light Laser 0 −68
Heavy Laser 27 −257
Gauss Cannon 26 −54
Ion Cannon 44 −198
Plasma Turret 273 −46
Round 2 of 2
Attacker Defender
Shots 65,345 413
Firepower 24,944,528 2,333,853
Absorbed by shields 22,411 302,767

Attacker

Libertin

Type Units Lost
Light Fighter 58,872 −1,128
Bomber 996 −4
Large Cargo 201 −4

Defender

Sille destroyed

Type Units Lost
Rocket Launcher 0 −7,906
Light Laser 0 −68
Heavy Laser 0 −284
Gauss Cannon 0 −80
Ion Cannon 0 −242
Plasma Turret 0 −319

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