Skip to content
OGMem

ACsI vs. DJ_Wade

OGame.de 1 28/04/2021 11:22

Result

The attacker won the battle.

Attacker

ACsI

Total result
+15,643,551

3,616,000 units lost

Defender

DJ_Wade

Total result
−21,101,551

8,087,000 units lost

Units destroyed
11,703,000
Loot
19,259,551
Debris field
1,066,800
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +9,610,731 −12,801,231
Crystal −778,433 −1,339,067
Deuterium +6,811,253 −6,961,253
Total +15,643,551 −21,101,551
Honour points −435 +95
How the total result adds up
Attacker Defender
Battle losses −3,616,000 −8,087,000
Loot +19,259,551 −19,259,551
Repaired defence +6,245,000
Total result +15,643,551 −21,101,551
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 11,368,731 1,019,567 6,871,253 19,259,551
Debris field 527,400 539,400 1,066,800

Fleets

Attacker · ACsI

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Small Cargo 5,000 −819
Battlecruiser 667 −4

Defender · DJ_Wade destroyed

Weapons 160% · Shields 160% · Armour 170%

Type Before Lost
Rocket Launcher 2,447 −2,447
Light Laser 62 −62
Heavy Laser 38 −38
Gauss Cannon 5 −5
Ion Cannon 95 −95
Plasma Turret 14 −14

1,884 Rocket Launcher, 43 Light Laser, 24 Heavy Laser, 73 Ion Cannon, 5 Gauss Cannon, 11 Plasma Turret could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 5,667 2,661
Firepower 1,475,700 710,346
Absorbed by shields 132,492 126,359

Attacker

ACsI

Type Units Lost
Battlecruiser 667 0
Small Cargo 4,846 −154

Defender

DJ_Wade

Type Units Lost
Rocket Launcher 1,925 −522
Light Laser 42 −20
Heavy Laser 32 −6
Gauss Cannon 5 0
Ion Cannon 75 −20
Plasma Turret 14 0
Round 2 of 6
Attacker Defender
Shots 5,513 2,093
Firepower 1,473,390 584,870
Absorbed by shields 109,548 106,651

Attacker

ACsI

Type Units Lost
Battlecruiser 665 −2
Small Cargo 4,647 −353

Defender

DJ_Wade

Type Units Lost
Rocket Launcher 1,384 −1,063
Light Laser 34 −28
Heavy Laser 26 −12
Gauss Cannon 5 0
Ion Cannon 59 −36
Plasma Turret 14 0
Round 3 of 6
Attacker Defender
Shots 5,312 1,522
Firepower 1,466,205 460,122
Absorbed by shields 82,996 94,024

Attacker

ACsI

Type Units Lost
Battlecruiser 665 −2
Small Cargo 4,453 −547

Defender

DJ_Wade

Type Units Lost
Rocket Launcher 891 −1,556
Light Laser 26 −36
Heavy Laser 13 −25
Gauss Cannon 3 −2
Ion Cannon 42 −53
Plasma Turret 14 0
Round 4 of 6
Attacker Defender
Shots 5,118 989
Firepower 1,463,295 334,698
Absorbed by shields 51,252 81,416

Attacker

ACsI

Type Units Lost
Battlecruiser 663 −4
Small Cargo 4,294 −706

Defender

DJ_Wade

Type Units Lost
Rocket Launcher 445 −2,002
Light Laser 13 −49
Heavy Laser 8 −30
Gauss Cannon 3 −2
Ion Cannon 20 −75
Plasma Turret 14 0
Round 5 of 6
Attacker Defender
Shots 4,957 503
Firepower 1,456,710 226,720
Absorbed by shields 30,864 54,813

Attacker

ACsI

Type Units Lost
Battlecruiser 663 −4
Small Cargo 4,208 −792

Defender

DJ_Wade

Type Units Lost
Rocket Launcher 103 −2,344
Light Laser 3 −59
Heavy Laser 1 −37
Gauss Cannon 2 −3
Ion Cannon 5 −90
Plasma Turret 13 −1
Round 6 of 6
Attacker Defender
Shots 4,871 127
Firepower 1,455,420 131,924
Absorbed by shields 8,306 23,491

Attacker

ACsI

Type Units Lost
Battlecruiser 663 −4
Small Cargo 4,181 −819

Defender

DJ_Wade destroyed

Type Units Lost
Rocket Launcher 0 −2,447
Light Laser 0 −62
Heavy Laser 0 −38
Gauss Cannon 0 −5
Ion Cannon 0 −95
Plasma Turret 0 −14

Menu

Account
Language
About