Moonshots vs. Neo
Result
The attacker won the battle.
Attacker
Moonshots
- Total result
- +279,110,009
1,884,000 units lost
Defender
Neo
- Total result
- −288,125,009
23,796,000 units lost
- Units destroyed
- 25,680,000
- Loot
- 280,994,009
- Debris field
- 1,297,800
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +158,458,039 | −163,859,539 |
| Crystal | +30,875,731 | −33,807,231 |
| Deuterium | +89,776,239 | −90,458,239 |
| Total | +279,110,009 | −288,125,009 |
| Honour points | −1,471 | +53 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −1,884,000 | −23,796,000 |
| Loot | +280,994,009 | −280,994,009 |
| Repaired defence | +16,665,000 | |
| Total result | +279,110,009 | −288,125,009 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 159,410,039 | 31,777,731 | 89,806,239 | 280,994,009 |
| Debris field | 666,400 | 631,400 | 1,297,800 |
Fleets
Attacker · Moonshots
Weapons 200% · Shields 190% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 6,554 | −142 |
| Bomber | 3,396 | −2 |
Defender · Neo destroyed
Weapons 180% · Shields 170% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 2,678 | −2,678 |
| Light Laser | 1,890 | −1,890 |
| Heavy Laser | 179 | −179 |
| Gauss Cannon | 188 | −188 |
| Ion Cannon | 4 | −4 |
| Plasma Turret | 48 | −48 |
2,035 Rocket Launcher, 1,153 Light Laser, 131 Heavy Laser, 147 Gauss Cannon, 4 Ion Cannon, 29 Plasma Turret could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 64,054 | 4,987 |
| Firepower | 172,598,310 | 2,238,292 |
| Absorbed by shields | 705,312 | 467,262 |
Attacker
Moonshots
| Type | Units | Lost |
|---|---|---|
| Bomber | 3,394 | −2 |
| Large Cargo | 6,412 | −142 |
Defender
Neo destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −2,678 |
| Light Laser | 0 | −1,890 |
| Heavy Laser | 0 | −179 |
| Gauss Cannon | 0 | −188 |
| Ion Cannon | 0 | −4 |
| Plasma Turret | 0 | −48 |