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OGame.de Atlas 3 rounds 3 comments

Result

The attacker won the battle.

Attacker

nightmare, Flame Owne Limit, Deltu, NEO458

Total result
+4,256,155,889

811,357,000 units lost

Defender

SCHINDERHANNES

Total result
−10,233,820,389

10,071,149,500 units lost

Total results include 1 harvest report

Units destroyed
10,882,506,500
Loot
185,595,889
Debris field
4,881,917,000
Details
Total result by resource
Attacker Defender
Metal +2,633,018,167 −5,435,134,667
Crystal +1,720,410,380 −3,803,883,880
Deuterium −97,272,658 −994,801,842
Total +4,256,155,889 −10,233,820,389
Honour points −894,038 +104,248
How the total result adds up
Attacker Defender
Battle losses −811,357,000 −10,071,149,500
Loot +185,595,889 −185,595,889
Repaired defence +22,925,000
1 harvest report +4,881,917,000
Total result +4,256,155,889 −10,233,820,389
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 120,569,667 19,198,880 45,827,342 185,595,889
Debris field 2,798,648,500 2,083,268,500 4,881,917,000
Harvested 2,798,648,500 2,083,268,500 4,881,917,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 2,798,648,500 2,083,268,500 4,881,917,000

Fleets

Attacker · 4 players

Type Before Lost
Espionage Probe 1,337 −457
Battlecruiser 867,115 −9,540
9 fleets

nightmare

Type Before After Lost
Espionage Probe 1,337 880 −457

Flame Owne Limit · fleet 1

Type Before After Lost
Battlecruiser 88,666 87,706 −960

Deltu · fleet 1

Type Before After Lost
Battlecruiser 50,000 49,502 −498

Flame Owne Limit · fleet 2

Type Before After Lost
Battlecruiser 88,666 87,665 −1,001

NEO458

Type Before After Lost
Battlecruiser 399,268 394,811 −4,457

Deltu · fleet 2

Type Before After Lost
Battlecruiser 50,000 49,463 −537

Deltu · fleet 3

Type Before After Lost
Battlecruiser 50,000 49,434 −566

Deltu · fleet 4

Type Before After Lost
Battlecruiser 51,849 51,279 −570

Flame Owne Limit · fleet 3

Type Before After Lost
Battlecruiser 88,666 87,715 −951

Defender · SCHINDERHANNES destroyed

Type Before Lost
Small Cargo 75,154 −75,154
Large Cargo 38,500 −38,500
Light Fighter 146,062 −146,062
Heavy Fighter 60,363 −60,363
Cruiser 42,387 −42,387
Battleship 19,300 −19,300
Recycler 22,223 −22,223
Espionage Probe 55,554 −55,554
Bomber 3,441 −3,441
Solar Satellite 91 −91
Destroyer 2,214 −2,214
Deathstar 159 −159
Battlecruiser 24,154 −24,154
Reaper 2,353 −2,353
Pathfinder 20,805 −20,805
Rocket Launcher 10,763 −10,763
Gauss Cannon 48 −48
Plasma Turret 25 −25
Small Shield Dome 1 −1
Large Shield Dome 1 −1

9,149 Rocket Launcher, 41 Gauss Cannon, 23 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 1,467,388 528,771
Firepower 2,967,257,316 1,694,343,483
Absorbed by shields 162,947,294 72,886,832

Attacker

nightmare

Type Units Lost
Espionage Probe 959 −378

Flame Owne Limit · fleet 1

Type Units Lost
Battlecruiser 88,337 −329

Deltu · fleet 1

Type Units Lost
Battlecruiser 49,806 −194

Flame Owne Limit · fleet 2

Type Units Lost
Battlecruiser 88,305 −361

NEO458

Type Units Lost
Battlecruiser 397,646 −1,622

Deltu · fleet 2

Type Units Lost
Battlecruiser 49,796 −204

Deltu · fleet 3

Type Units Lost
Battlecruiser 49,810 −190

Deltu · fleet 4

Type Units Lost
Battlecruiser 51,656 −193

Flame Owne Limit · fleet 3

Type Units Lost
Battlecruiser 88,327 −339

Defender

SCHINDERHANNES

Type Units Lost
Small Cargo 4,572 −70,582
Large Cargo 5,270 −33,230
Light Fighter 8,851 −137,211
Heavy Fighter 6,960 −53,403
Cruiser 16,075 −26,312
Battleship 13,477 −5,823
Recycler 3,877 −18,346
Espionage Probe 3,358 −52,196
Bomber 2,919 −522
Solar Satellite 6 −85
Destroyer 2,145 −69
Deathstar 159 0
Battlecruiser 20,117 −4,037
Reaper 2,343 −10
Pathfinder 7,162 −13,643
Rocket Launcher 653 −10,110
Gauss Cannon 22 −26
Plasma Turret 24 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 1,412,160 102,472
Firepower 2,856,098,571 1,584,395,883
Absorbed by shields 75,966,034 52,142,500

Attacker

nightmare

Type Units Lost
Espionage Probe 883 −454

Flame Owne Limit · fleet 1

Type Units Lost
Battlecruiser 87,958 −708

Deltu · fleet 1

Type Units Lost
Battlecruiser 49,627 −373

Flame Owne Limit · fleet 2

Type Units Lost
Battlecruiser 87,932 −734

NEO458

Type Units Lost
Battlecruiser 396,013 −3,255

Deltu · fleet 2

Type Units Lost
Battlecruiser 49,604 −396

Deltu · fleet 3

Type Units Lost
Battlecruiser 49,592 −408

Deltu · fleet 4

Type Units Lost
Battlecruiser 51,425 −424

Flame Owne Limit · fleet 3

Type Units Lost
Battlecruiser 87,968 −698

Defender

SCHINDERHANNES

Type Units Lost
Small Cargo 0 −75,154
Large Cargo 0 −38,500
Light Fighter 0 −146,062
Heavy Fighter 0 −60,363
Cruiser 0 −42,387
Battleship 2 −19,298
Recycler 0 −22,223
Espionage Probe 0 −55,554
Bomber 7 −3,434
Solar Satellite 0 −91
Destroyer 25 −2,189
Deathstar 159 0
Battlecruiser 23 −24,131
Reaper 103 −2,250
Pathfinder 0 −20,805
Rocket Launcher 0 −10,763
Gauss Cannon 0 −48
Plasma Turret 0 −25
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 865,684 2,707
Firepower 1,750,286,706 1,461,656,552
Absorbed by shields 3,072,305 31,367,097

Attacker

nightmare

Type Units Lost
Espionage Probe 880 −457

Flame Owne Limit · fleet 1

Type Units Lost
Battlecruiser 87,706 −960

Deltu · fleet 1

Type Units Lost
Battlecruiser 49,502 −498

Flame Owne Limit · fleet 2

Type Units Lost
Battlecruiser 87,665 −1,001

NEO458

Type Units Lost
Battlecruiser 394,811 −4,457

Deltu · fleet 2

Type Units Lost
Battlecruiser 49,463 −537

Deltu · fleet 3

Type Units Lost
Battlecruiser 49,434 −566

Deltu · fleet 4

Type Units Lost
Battlecruiser 51,279 −570

Flame Owne Limit · fleet 3

Type Units Lost
Battlecruiser 87,715 −951

Defender

SCHINDERHANNES destroyed

Type Units Lost
Small Cargo 0 −75,154
Large Cargo 0 −38,500
Light Fighter 0 −146,062
Heavy Fighter 0 −60,363
Cruiser 0 −42,387
Battleship 0 −19,300
Recycler 0 −22,223
Espionage Probe 0 −55,554
Bomber 0 −3,441
Solar Satellite 0 −91
Destroyer 0 −2,214
Deathstar 0 −159
Battlecruiser 0 −24,154
Reaper 0 −2,353
Pathfinder 0 −20,805
Rocket Launcher 0 −10,763
Gauss Cannon 0 −48
Plasma Turret 0 −25
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Einfach mal den Zielmond von Schindi hops genommen und seine Schiffchen auf 'nem 14h Statio-Flug gefunden, kurz vor Ankunft kam dann 'n bisschen Phala-Spam von den Pinguinen, aber mit 3 Leuten in der Phala kriegt man die richtige Zeit schon raus :>

Startmond auch noch zerbröselt, dann stand auch fix 'n neuer 4k Mond und das hoffen begann, dass sich König Ankstmode Nr. 1 aka Pelletboi Paddi aka Quagmire mit ins Spiel einbringt. Aber ne, der hat zwar Dauerakti in seinem Acc, verlässt jedoch sein Schneckenhäuschen nicht. Gib endlich deinen Ecc ab und hör auf Leute abzuziehen :>

Ich komm wieder on um loszulegen und die Bois sind schon dabei den 4k Mond zu penetrieren, 30 seks nachdem der down war stand dann schon 'n neuer 8,8k - der geht aufs Haus. Beim Antimen zwei mal verkackt, ich schiebs auf den hässlichen Fleetdispacher von Infinity, immerhin wars net allzu teuer.

Als dann alles in trockenen Tüchern war haben die Pinguine fair gegratzt, thx für die faire Reaktion - und ein rieeeeeeeeeesen Dank an meine Jungs für die lustige Aktion, auch wenn's nicht viel Win ist, lustig wars trotzdem, hab euch lieb ❤️

Comments

@EinsEinsDreiSieben Dir ist schon klar, dass man den Zielmond phalanxen muss? Sowas weiß man halt net, wenn man immer im u ist.

https://owiki.de/index.php/Sensorphalanx da lernst du was :>
nachdem ihr nun angeblich zu dritt den KB geklickt habt, erklärt mal bitte folgendes.

NEO = Phala 0
Deltu = 2 Monde in Range, 1x Phala 2 + Phala 3, gz hierzu, reicht trotzdem nicht.
Chucky mit dem reudigen Mixery acc, immerhin ne phala 6, reicht trotzdem nicht.
Nightmare hat starke 200 sys..

WER VON EUCH HELDEN HAT EIG GEKLICKT?
gz, gute arbeit jungz. auch wenns mehrere anlaufe gebaucht hat 😉

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