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OGMem

Sniper78 vs. Skroob

OGame.de Hyperion 1 round

Result

The attacker won the battle.

Attacker

Sniper78

Total result
+5,231,752

422,000 units lost

Defender

Skroob

Total result
−7,191,752

5,634,000 units lost

Units destroyed
6,056,000
Loot
5,653,752
Debris field
120,600
Details
Total result by resource
Attacker Defender
Metal +2,563,881 −4,013,881
Crystal +1,602,701 −1,990,701
Deuterium +1,065,170 −1,187,170
Total +5,231,752 −7,191,752
Honour points −370 +82
How the total result adds up
Attacker Defender
Battle losses −422,000 −5,634,000
Loot +5,653,752 −5,653,752
Repaired defence +4,096,000
Total result +5,231,752 −7,191,752
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,829,881 1,738,701 1,085,170 5,653,752
Debris field 79,800 40,800 120,600

Fleets

Attacker · Sniper78

Weapons 160% · Shields 150% · Armour 160%

Type Before Lost
Small Cargo 2,222 −33
Cruiser 5,555 −10

Defender · Skroob destroyed

Weapons 150% · Shields 130% · Armour 160%

Type Before Lost
Rocket Launcher 2,168 −2,168
Gauss Cannon 16 −16
Ion Cannon 7 −7
Plasma Turret 5 −5

1,713 Rocket Launcher, 10 Gauss Cannon, 5 Ion Cannon, 2 Plasma Turret could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 51,394 2,196
Firepower 51,167,766 517,725
Absorbed by shields 184,225 118,710

Attacker

Sniper78

Type Units Lost
Small Cargo 2,189 −33
Cruiser 5,545 −10

Defender

Skroob destroyed

Type Units Lost
Rocket Launcher 0 −2,168
Gauss Cannon 0 −16
Ion Cannon 0 −7
Plasma Turret 0 −5

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