Skip to content
OGMem

Aktive Sterbehilfe vs. Constable Crux

OGame.de Mathilde

Result

The attacker won the battle.

Attacker

Aktive Sterbehilfe

Total result
+75,000,000

0 units lost

Defender

Constable Crux

Total result
−75,258,000

818,000 units lost

Units destroyed
818,000
Loot
75,000,000
Debris field
77,400
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +25,000,000 −25,209,500
Crystal +14,313,403 −14,361,903
Deuterium +35,686,597 −35,686,597
Total +75,000,000 −75,258,000
Honour points −74 0
How the total result adds up
Attacker Defender
Battle losses 0 −818,000
Loot +75,000,000 −75,000,000
Repaired defence +560,000
Total result +75,000,000 −75,258,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 25,000,000 14,313,403 35,686,597 75,000,000
Debris field 67,350 10,050 77,400

Fleets

Attacker · Aktive Sterbehilfe

Weapons 200% · Shields 190% · Armour 190%

Type Before Lost
Pathfinder 5,000 0

Defender · Constable Crux destroyed

Weapons 100% · Shields 110% · Armour 140%

Type Before Lost
Rocket Launcher 282 −282
Light Laser 25 −25
Heavy Laser 11 −11
Ion Cannon 12 −12
Small Shield Dome 1 −1

200 Rocket Launcher, 20 Light Laser, 8 Heavy Laser, 7 Ion Cannon could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 5,000 331
Firepower 3,000,000 59,222
Absorbed by shields 56,342 32,350

Attacker

Aktive Sterbehilfe

Type Units Lost
Pathfinder 5,000 0

Defender

Constable Crux destroyed

Type Units Lost
Rocket Launcher 0 −282
Light Laser 0 −25
Heavy Laser 0 −11
Ion Cannon 0 −12
Small Shield Dome 0 −1

Menu

Account
Language
About