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OGMem

Aktive Sterbehilfe vs. Constable Crux

OGame.de Mathilde

Result

The attacker won the battle.

Attacker

Aktive Sterbehilfe

Total result
+75,000,000

0 units lost

Defender

Constable Crux

Total result
−75,190,000

560,000 units lost

Units destroyed
560,000
Loot
75,000,000
Debris field
57,000
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +38,441,382 −38,595,882
Crystal +7,156,702 −7,192,202
Deuterium +29,401,916 −29,401,916
Total +75,000,000 −75,190,000
Honour points −56 0
How the total result adds up
Attacker Defender
Battle losses 0 −560,000
Loot +75,000,000 −75,000,000
Repaired defence +370,000
Total result +75,000,000 −75,190,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 38,441,382 7,156,702 29,401,916 75,000,000
Debris field 49,950 7,050 57,000

Fleets

Attacker · Aktive Sterbehilfe

Weapons 200% · Shields 190% · Armour 190%

Type Before Lost
Pathfinder 5,000 0

Defender · Constable Crux destroyed

Weapons 100% · Shields 110% · Armour 140%

Type Before Lost
Rocket Launcher 200 −200
Light Laser 20 −20
Heavy Laser 8 −8
Ion Cannon 7 −7

144 Rocket Launcher, 13 Light Laser, 4 Heavy Laser, 3 Ion Cannon could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 5,000 235
Firepower 3,000,000 42,100
Absorbed by shields 40,320 18,477

Attacker

Aktive Sterbehilfe

Type Units Lost
Pathfinder 5,000 0

Defender

Constable Crux destroyed

Type Units Lost
Rocket Launcher 0 −200
Light Laser 0 −20
Heavy Laser 0 −8
Ion Cannon 0 −7

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