DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +59,516,913
76,000 units lost
Defender
ReFleX
- Total result
- −59,968,913
1,444,000 units lost
- Units destroyed
- 1,520,000
- Loot
- 59,592,913
- Debris field
- 38,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +14,471,125 | −14,851,125 |
| Crystal | +16,302,251 | −16,374,251 |
| Deuterium | +28,743,537 | −28,743,537 |
| Total | +59,516,913 | −59,968,913 |
| Honour points | −104 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −76,000 | −1,444,000 |
| Loot | +59,592,913 | −59,592,913 |
| Repaired defence | +1,068,000 | |
| Total result | +59,516,913 | −59,968,913 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 14,509,125 | 16,340,251 | 28,743,537 | 59,592,913 |
| Debris field | 19,000 | 19,000 | 38,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 12,500 | 12,481 |
| Battlecruiser | 500 | 500 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 428 | 0 |
| Light Laser | 294 | 0 |
308 Rocket Launcher, 226 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 13,000 | 722 |
| Firepower | 1,237,500 | 184,556 |
| Absorbed by shields | 28,250 | 46,714 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 12,490 |
| Battlecruiser | 500 |
Defender
ReFleX
| Type | Units |
|---|---|
| Rocket Launcher | 111 |
| Light Laser | 94 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 12,990 | 205 |
| Firepower | 1,237,350 | 53,012 |
| Absorbed by shields | 7,390 | 13,411 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 12,481 |
| Battlecruiser | 500 |