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OGMem

2 Sec Timing

OGame.de Merkur

Result

The attacker won the battle.

Attacker

livingDaed

Total result
+1,184,400

168,000 units lost

Defender

Animus

Total result
−1,860,000

1,990,000 units lost

Total results include 1 harvest report

Units destroyed
2,158,000
Loot
0
Debris field
1,352,400
Moon chance
28% A moon was created!
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +728,100 −1,137,000
Crystal +456,300 −719,000
Deuterium 0 −4,000
Total +1,184,400 −1,860,000
Honour points −222 +3
How the total result adds up
Attacker Defender
Battle losses −168,000 −1,990,000
Repaired defence +130,000
1 harvest report +1,352,400
Total result +1,184,400 −1,860,000
Loot and debris field
Metal Crystal Total
Loot (50%) 0 0 0
Debris field 814,100 538,300 1,352,400
Harvested 814,100 538,300 1,352,400

The new moon has a diameter of 7,181 km.

Harvest reports
Metal Crystal Total
Harvest report 1 814,100 538,300 1,352,400

Fleets

Attacker · livingDaed

Weapons 100% · Shields 90% · Armour 110%

Type Before Lost
Small Cargo 90 −40
Light Fighter 6 −2
Battleship 49 0

Defender · Animus destroyed

Weapons 80% · Shields 70% · Armour 100%

Type Before Lost
Large Cargo 82 −82
Battleship 13 −13
Rocket Launcher 27 −27
Heavy Laser 2 −2
Gauss Cannon 4 −4
Ion Cannon 1 −1

20 Rocket Launcher, 1 Heavy Laser, 2 Gauss Cannon, 1 Ion Cannon could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 145 129
Firepower 99,500 37,116
Absorbed by shields 3,206 3,384

Attacker

livingDaed

Type Units Lost
Small Cargo 76 −14
Light Fighter 5 −1
Battleship 49 0

Defender

Animus

Type Units Lost
Large Cargo 59 −23
Battleship 11 −2
Rocket Launcher 22 −5
Heavy Laser 1 −1
Gauss Cannon 4 0
Ion Cannon 1 0
Round 2 of 6
Attacker Defender
Shots 130 98
Firepower 99,260 32,139
Absorbed by shields 5,133 3,824

Attacker

livingDaed

Type Units Lost
Small Cargo 68 −22
Light Fighter 5 −1
Battleship 49 0

Defender

Animus

Type Units Lost
Large Cargo 32 −50
Battleship 11 −2
Rocket Launcher 14 −13
Heavy Laser 0 −2
Gauss Cannon 4 0
Ion Cannon 1 0
Round 3 of 6
Attacker Defender
Shots 122 62
Firepower 99,180 30,294
Absorbed by shields 3,179 6,483

Attacker

livingDaed

Type Units Lost
Small Cargo 59 −31
Light Fighter 4 −2
Battleship 49 0

Defender

Animus

Type Units Lost
Large Cargo 17 −65
Battleship 10 −3
Rocket Launcher 8 −19
Heavy Laser 0 −2
Gauss Cannon 3 −1
Ion Cannon 1 0
Round 4 of 6
Attacker Defender
Shots 112 39
Firepower 98,990 25,515
Absorbed by shields 2,427 4,719

Attacker

livingDaed

Type Units Lost
Small Cargo 52 −38
Light Fighter 4 −2
Battleship 49 0

Defender

Animus

Type Units Lost
Large Cargo 7 −75
Battleship 5 −8
Rocket Launcher 3 −24
Heavy Laser 0 −2
Gauss Cannon 1 −3
Ion Cannon 1 0
Round 5 of 6
Attacker Defender
Shots 105 17
Firepower 98,920 11,745
Absorbed by shields 1,822 3,333

Attacker

livingDaed

Type Units Lost
Small Cargo 50 −40
Light Fighter 4 −2
Battleship 49 0

Defender

Animus

Type Units Lost
Large Cargo 0 −82
Battleship 1 −12
Rocket Launcher 0 −27
Heavy Laser 0 −2
Gauss Cannon 0 −4
Ion Cannon 0 −1
Round 6 of 6
Attacker Defender
Shots 103 1
Firepower 98,900 1,800
Absorbed by shields 380 410

Attacker

livingDaed

Type Units Lost
Small Cargo 50 −40
Light Fighter 4 −2
Battleship 49 0

Defender

Animus destroyed

Type Units Lost
Large Cargo 0 −82
Battleship 0 −13
Rocket Launcher 0 −27
Heavy Laser 0 −2
Gauss Cannon 0 −4
Ion Cannon 0 −1

Main comment

Auf Transport gesaved. Und auch noch durchgezogen. Keine Ress, aber kleines TF 🙂

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