JOKER vs. Whitechillz
Result
The attacker won the battle.
Attacker
JOKER
- Total result
- +2,305,766
104,000 units lost
Defender
Whitechillz
- Total result
- −2,623,766
648,000 units lost
- Units destroyed
- 752,000
- Loot
- 2,409,766
- Debris field
- 31,200
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,662,597 | −1,928,097 |
| Crystal | +574,446 | −626,946 |
| Deuterium | +68,723 | −68,723 |
| Total | +2,305,766 | −2,623,766 |
| Honour points | −62 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −104,000 | −648,000 |
| Loot | +2,409,766 | −2,409,766 |
| Repaired defence | +434,000 | |
| Total result | +2,305,766 | −2,623,766 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,714,597 | 626,446 | 68,723 | 2,409,766 |
| Debris field | 15,600 | 15,600 | 31,200 |
Fleets
Attacker · JOKER
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 500 | −26 |
| Cruiser | 200 | 0 |
Defender · Whitechillz destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 322 | −322 |
| Light Laser | 2 | −2 |
216 Rocket Launcher, 1 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 2,497 | 324 |
| Firepower | 1,840,743 | 59,706 |
| Absorbed by shields | 12,397 | 14,280 |
Attacker
JOKER
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 474 | −26 |
| Cruiser | 200 | 0 |
Defender
Whitechillz destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −322 |
| Light Laser | 0 | −2 |