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OGMem

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OGame.de Betelgeuse 3 comments

Result

The battle ended in a draw.

Attacker

[A-A] showtime

Total result
+22,977,830

435,000 units lost

Defender

[W_B] The Committer

Total result
−32,517,430

13,392,000 units lost

Total results include 1 follow-up · 1 harvest report

Units destroyed
13,827,000
Loot
0
Debris field
3,224,100
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +9,106,182 −14,650,482
Crystal +7,225,420 −11,080,720
Deuterium +6,646,228 −6,786,228
Total +22,977,830 −32,517,430
Honour points +427 +118
How the total result adds up
Attacker Defender
Battle losses −435,000 −13,392,000
Repaired defence +1,946,000
1 follow-up +20,095,430 −21,071,430
1 harvest report +3,317,400
Total result +22,977,830 −32,517,430
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 1,669,200 1,554,900 3,224,100
Harvested 1,714,200 1,603,200 3,317,400
Follow-ups
Attacker Defender
Follow-up 1 +20,095,430 −21,071,430
Harvest reports
Metal Crystal Total
Harvest report 1 1,714,200 1,603,200 3,317,400

Fleets

Attacker · [A-A] showtime

Weapons 130% · Shields 130% · Armour 140%

Type Before Lost
Cruiser 500 −15

Defender · [W_B] The Committer

Weapons 120% · Shields 120% · Armour 130%

Type Before Lost
Large Cargo 800 −794
Colony Ship 1 −1
Recycler 50 −49
Rocket Launcher 1,000 −999
Light Laser 300 −300
Heavy Laser 43 −43
Small Shield Dome 1 0

659 Rocket Launcher, 186 Light Laser, 32 Heavy Laser could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 824 2,195
Firepower 757,256 274,662
Absorbed by shields 53,917 37,000

Attacker

showtime [A-A]

Type Units Lost
Cruiser 500 0 0

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 695 −105 −105
Colony Ship 1 0 0
Recycler 49 −1 −1
Rocket Launcher 696 −304 −304
Light Laser 202 −98 −98
Heavy Laser 36 −7 −7
Small Shield Dome 1 0 0
Round 2 of 6
Attacker Defender
Shots 782 1,680
Firepower 718,658 194,591
Absorbed by shields 49,817 34,785

Attacker

showtime [A-A]

Type Units Lost
Cruiser 495 −5 −5

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 552 −143 −248
Colony Ship 1 0 0
Recycler 44 −5 −6
Rocket Launcher 446 −250 −554
Light Laser 135 −67 −165
Heavy Laser 28 −8 −15
Small Shield Dome 1 0 0
Round 3 of 6
Attacker Defender
Shots 748 1,207
Firepower 687,412 129,868
Absorbed by shields 42,011 30,374

Attacker

showtime [A-A]

Type Units Lost
Cruiser 493 −2 −7

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 420 −132 −380
Colony Ship 1 0 0
Recycler 31 −13 −19
Rocket Launcher 237 −209 −763
Light Laser 73 −62 −227
Heavy Laser 19 −9 −24
Small Shield Dome 1 0 0
Round 4 of 6
Attacker Defender
Shots 671 782
Firepower 616,649 73,016
Absorbed by shields 29,260 27,460

Attacker

showtime [A-A]

Type Units Lost
Cruiser 490 −3 −10

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 253 −167 −547
Colony Ship 1 0 0
Recycler 23 −8 −27
Rocket Launcher 102 −135 −898
Light Laser 26 −47 −274
Heavy Laser 11 −8 −32
Small Shield Dome 1 0 0
Round 5 of 6
Attacker Defender
Shots 631 417
Firepower 579,889 32,663
Absorbed by shields 16,740 18,400

Attacker

showtime [A-A]

Type Units Lost
Cruiser 487 −3 −13

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 91 −162 −709
Colony Ship 1 0 0
Recycler 9 −14 −41
Rocket Launcher 21 −81 −979
Light Laser 6 −20 −294
Heavy Laser 5 −6 −38
Small Shield Dome 1 0 0
Round 6 of 6
Attacker Defender
Shots 555 134
Firepower 510,045 8,897
Absorbed by shields 4,597 7,612

Attacker

showtime [A-A]

Type Units Lost
Cruiser 485 −2 −15

Defender

The Committer [W_B]

Type Units Lost
Large Cargo 6 −85 −794
Colony Ship 0 −1 −1
Recycler 1 −8 −49
Rocket Launcher 1 −20 −999
Light Laser 0 −6 −300
Heavy Laser 0 −5 −43
Small Shield Dome 1 0 0

Main comment

Ganzen Tag beobachtet wann er mal wieder landet. Kurz nicht aufgepasst gehabt. Stand ne 25 am Mond. Direkt xer losgeschickt.
NW dann paar xern nochmal mitgeschickt wegen der restlichen deff.

Comments

GZ^^
Schön bau dir was 🙂
Gz! Schöner Win 🙂

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