Copperpot vs. Nearmint
Result
The attacker won the battle.
Attacker
Copperpot
- Total result
- +3,725,000
100,000 units lost
Defender
Nearmint
- Total result
- −4,001,000
684,000 units lost
- Units destroyed
- 784,000
- Loot
- 3,825,000
- Debris field
- 70,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,386,679 | −1,588,179 |
| Crystal | +1,374,097 | −1,448,597 |
| Deuterium | +964,224 | −964,224 |
| Total | +3,725,000 | −4,001,000 |
| Honour points | −52 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −100,000 | −684,000 |
| Loot | +3,825,000 | −3,825,000 |
| Repaired defence | +508,000 | |
| Total result | +3,725,000 | −4,001,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,436,679 | 1,424,097 | 964,224 | 3,825,000 |
| Debris field | 35,000 | 35,000 | 70,000 |
Fleets
Attacker · Copperpot
Weapons 190% · Shields 180% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 750 | −25 |
| Cruiser | 250 | 0 |
Defender · Nearmint destroyed
Weapons 150% · Shields 140% · Armour 160%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 177 | −177 |
| Light Laser | 165 | −165 |
138 Rocket Launcher, 116 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 1,203 | 342 |
| Firepower | 535,980 | 76,650 |
| Absorbed by shields | 15,736 | 16,432 |
Attacker
Copperpot
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 731 | −19 |
| Cruiser | 250 | 0 |
Defender
Nearmint
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 50 | −127 |
| Light Laser | 42 | −123 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 1,231 | 92 |
| Firepower | 590,234 | 20,500 |
| Absorbed by shields | 4,732 | 5,012 |
Attacker
Copperpot
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 725 | −25 |
| Cruiser | 250 | 0 |
Defender
Nearmint destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −177 |
| Light Laser | 0 | −165 |