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Copperpot vs. Nearmint

OGame.de Japetus 08/12/2016 12:30

Result

The attacker won the battle.

Attacker

Copperpot

Total result
+3,725,000

100,000 units lost

Defender

Nearmint

Total result
−4,001,000

684,000 units lost

Units destroyed
784,000
Loot
3,825,000
Debris field
70,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +1,386,679 −1,588,179
Crystal +1,374,097 −1,448,597
Deuterium +964,224 −964,224
Total +3,725,000 −4,001,000
Honour points −52 0
How the total result adds up
Attacker Defender
Battle losses −100,000 −684,000
Loot +3,825,000 −3,825,000
Repaired defence +508,000
Total result +3,725,000 −4,001,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,436,679 1,424,097 964,224 3,825,000
Debris field 35,000 35,000 70,000

Fleets

Attacker · Copperpot

Weapons 190% · Shields 180% · Armour 200%

Type Before Lost
Small Cargo 750 −25
Cruiser 250 0

Defender · Nearmint destroyed

Weapons 150% · Shields 140% · Armour 160%

Type Before Lost
Rocket Launcher 177 −177
Light Laser 165 −165

138 Rocket Launcher, 116 Light Laser could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,203 342
Firepower 535,980 76,650
Absorbed by shields 15,736 16,432

Attacker

Copperpot

Type Units Lost
Small Cargo 731 −19
Cruiser 250 0

Defender

Nearmint

Type Units Lost
Rocket Launcher 50 −127
Light Laser 42 −123
Round 2 of 2
Attacker Defender
Shots 1,231 92
Firepower 590,234 20,500
Absorbed by shields 4,732 5,012

Attacker

Copperpot

Type Units Lost
Small Cargo 725 −25
Cruiser 250 0

Defender

Nearmint destroyed

Type Units Lost
Rocket Launcher 0 −177
Light Laser 0 −165

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