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OGMem

Dj BoBo vs. Hannibal

OGame.de Antares 02/04/2017 23:06

Result

The attacker won the battle.

Attacker

Dj BoBo

Total result
+63,125,228

0 units lost

Defender

Hannibal

Total result
−172,780,228

660,729,000 units lost

Units destroyed
660,729,000
Loot
63,125,228
Debris field
0
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +17,055,365 −75,927,865
Crystal +8,043,344 −43,279,844
Deuterium +38,026,519 −53,572,519
Total +63,125,228 −172,780,228
Honour points +17,219 0
How the total result adds up
Attacker Defender
Battle losses 0 −660,729,000
Loot +63,125,228 −63,125,228
Repaired defence +551,074,000
Total result +63,125,228 −172,780,228
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 17,055,365 8,043,344 38,026,519 63,125,228
Debris field 0 0 0

Fleets

Attacker · Dj BoBo

Weapons 190% · Shields 190% · Armour 200%

Type Before Lost
Deathstar 800 0

Defender · Hannibal destroyed

Weapons 170% · Shields 170% · Armour 170%

Type Before Lost
Rocket Launcher 38,015 −38,015
Light Laser 2,624 −2,624
Heavy Laser 8,969 −8,969
Gauss Cannon 4,857 −4,857
Ion Cannon 8,385 −8,385
Plasma Turret 2,007 −2,007

29,272 Rocket Launcher, 2,493 Light Laser, 7,265 Heavy Laser, 4,614 Gauss Cannon, 7,882 Ion Cannon, 1,505 Plasma Turret could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 20,501 64,857
Firepower 11,890,580,000 49,051,710
Absorbed by shields 49,051,710 5,566,630

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal

Type Units Lost
Rocket Launcher 27,793 −10,222
Light Laser 1,950 −674
Heavy Laser 6,492 −2,477
Gauss Cannon 3,464 −1,393
Ion Cannon 6,093 −2,292
Plasma Turret 1,447 −560
Round 2 of 6
Attacker Defender
Shots 21,680 47,239
Firepower 12,574,400,000 35,388,333
Absorbed by shields 35,388,333 5,457,016

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal

Type Units Lost
Rocket Launcher 17,554 −20,461
Light Laser 1,210 −1,414
Heavy Laser 4,113 −4,856
Gauss Cannon 2,220 −2,637
Ion Cannon 3,777 −4,608
Plasma Turret 937 −1,070
Round 3 of 6
Attacker Defender
Shots 21,384 29,811
Firepower 12,402,720,000 22,607,424
Absorbed by shields 22,607,424 4,727,346

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal

Type Units Lost
Rocket Launcher 8,540 −29,475
Light Laser 595 −2,029
Heavy Laser 2,029 −6,940
Gauss Cannon 1,091 −3,766
Ion Cannon 1,810 −6,575
Plasma Turret 479 −1,528
Round 4 of 6
Attacker Defender
Shots 20,548 14,544
Firepower 11,917,840,000 11,228,085
Absorbed by shields 11,228,085 3,396,234

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal

Type Units Lost
Rocket Launcher 2,081 −35,934
Light Laser 139 −2,485
Heavy Laser 513 −8,456
Gauss Cannon 259 −4,598
Ion Cannon 430 −7,955
Plasma Turret 115 −1,892
Round 5 of 6
Attacker Defender
Shots 20,798 3,537
Firepower 12,062,840,000 2,708,181
Absorbed by shields 2,708,181 1,072,388

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal

Type Units Lost
Rocket Launcher 12 −38,003
Light Laser 0 −2,624
Heavy Laser 3 −8,966
Gauss Cannon 0 −4,857
Ion Cannon 0 −8,385
Plasma Turret 0 −2,007
Round 6 of 6
Attacker Defender
Shots 132,156 15
Firepower 76,650,480,000 4,617
Absorbed by shields 4,617 1,458

Attacker

Dj BoBo

Type Units Lost
Deathstar 800 0

Defender

Hannibal destroyed

Type Units Lost
Rocket Launcher 0 −38,015
Light Laser 0 −2,624
Heavy Laser 0 −8,969
Gauss Cannon 0 −4,857
Ion Cannon 0 −8,385
Plasma Turret 0 −2,007

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