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OGMem

Whiplash vs. rexmundi

OGame.de Tarazed 3 rounds

Result

The attacker won the battle.

Attacker

Whiplash

Total result
+53,000

0 units lost

Defender

rexmundi

Total result
−59,000

26,000 units lost

Units destroyed
26,000
Loot
53,000
Debris field
0
Details
Total result by resource
Attacker Defender
Metal +29,714 −34,214
Crystal +15,363 −16,863
Deuterium +7,923 −7,923
Total +53,000 −59,000
Honour points −2 0
How the total result adds up
Attacker Defender
Battle losses 0 −26,000
Loot +53,000 −53,000
Repaired defence +20,000
Total result +53,000 −59,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 29,714 15,363 7,923 53,000
Debris field 0 0 0

Fleets

Attacker · Whiplash

Type Before Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 3 0

Defender · rexmundi destroyed

Type Before Lost
Light Laser 13 −13

10 Light Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 11 13
Firepower 3,164 1,300
Absorbed by shields 339 164

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 3 0

Defender

rexmundi

Type Units Lost
Light Laser 8 −5
Round 2 of 3
Attacker Defender
Shots 11 8
Firepower 3,164 800
Absorbed by shields 189 157

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 3 0

Defender

rexmundi

Type Units Lost
Light Laser 2 −11
Round 3 of 3
Attacker Defender
Shots 11 2
Firepower 3,164 200
Absorbed by shields 113 50

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 3 0

Defender

rexmundi destroyed

Type Units Lost
Light Laser 0 −13

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