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Aloha Froinde

OGame.de Merkur 5 comments

Result

The attacker won the battle.

Attacker

Bicksmoky

Total result
+40,641,866

16,181,000 units lost

Defender

iXion

Total result
−64,341,366

76,111,000 units lost

Total results include 1 harvest report

Units destroyed
92,292,000
Loot
21,822,866
Debris field
38,754,800
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +21,887,047 −36,066,147
Crystal +13,699,684 −22,100,084
Deuterium +5,055,135 −6,175,135
Total +40,641,866 −64,341,366
Honour points +1,847 +2,553
How the total result adds up
Attacker Defender
Battle losses −16,181,000 −76,111,000
Loot +21,822,866 −21,822,866
Repaired defence +29,809,000
1 harvest report +35,000,000
Missing debris +3,783,500
Total result +40,641,866 −64,341,366
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 14,700,147 1,988,584 5,134,135 21,822,866
Debris field 22,226,400 16,528,400 38,754,800
Harvested 18,442,900 16,557,100 35,000,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 18,442,900 16,557,100 35,000,000

Fleets

Attacker · Bicksmoky

Type Before Lost
Small Cargo 3,767 −484
Large Cargo 2,500 −91
Light Fighter 22,313 −2,965
Heavy Fighter 500 −22
Cruiser 1,495 −32
Battleship 441 −1
Battlecruiser 195 −1
7 fleets

Bicksmoky · fleet 1

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Small Cargo 1 1 0

Bicksmoky · fleet 2

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Battlecruiser 195 194 −1

Bicksmoky · fleet 3

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Battleship 441 440 −1

Bicksmoky · fleet 4

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Cruiser 1,495 1,463 −32

Bicksmoky · fleet 5

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Light Fighter 22,313 19,348 −2,965
Heavy Fighter 500 478 −22

Bicksmoky · fleet 6

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Small Cargo 3,766 3,282 −484

Bicksmoky · fleet 7

Weapons 120% · Shields 110% · Armour 110%

Type Before After Lost
Large Cargo 2,500 2,409 −91

Defender · iXion destroyed

Weapons 160% · Shields 150% · Armour 160%

Type Before Lost
Small Cargo 1 −1
Large Cargo 2,685 −2,685
Light Fighter 258 −258
Recycler 271 −271
Espionage Probe 20 −20
Destroyer 15 −15
Rocket Launcher 5,277 −5,277
Light Laser 722 −722
Heavy Laser 1,351 −1,351
Gauss Cannon 138 −138
Ion Cannon 145 −145
Plasma Turret 53 −53
Small Shield Dome 1 −1
Large Shield Dome 1 −1

4,274 Rocket Launcher, 549 Light Laser, 1,081 Heavy Laser, 121 Gauss Cannon, 136 Ion Cannon, 45 Plasma Turret, 1 Large Shield Dome could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 32,513 10,938
Firepower 6,423,989 3,175,120
Absorbed by shields 259,681 862,013

Attacker

Bicksmoky · fleet 1

Type Units Lost
Small Cargo 1 0

Bicksmoky · fleet 2

Type Units Lost
Battlecruiser 195 0

Bicksmoky · fleet 3

Type Units Lost
Battleship 441 0

Bicksmoky · fleet 4

Type Units Lost
Cruiser 1,487 −8

Bicksmoky · fleet 5

Type Units Lost
Light Fighter 21,103 −1,210
Heavy Fighter 495 −5

Bicksmoky · fleet 6

Type Units Lost
Small Cargo 3,573 −193

Bicksmoky · fleet 7

Type Units Lost
Large Cargo 2,474 −26

Defender

iXion

Type Units Lost
Small Cargo 1 0
Large Cargo 2,256 −429
Light Fighter 163 −95
Recycler 247 −24
Espionage Probe 1 −19
Destroyer 15 0
Rocket Launcher 2,220 −3,057
Light Laser 302 −420
Heavy Laser 1,026 −325
Gauss Cannon 137 −1
Ion Cannon 135 −10
Plasma Turret 53 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 5
Attacker Defender
Shots 30,579 6,558
Firepower 5,875,078 2,194,079
Absorbed by shields 154,646 704,543

Attacker

Bicksmoky · fleet 1

Type Units Lost
Small Cargo 1 0

Bicksmoky · fleet 2

Type Units Lost
Battlecruiser 195 0

Bicksmoky · fleet 3

Type Units Lost
Battleship 441 0

Bicksmoky · fleet 4

Type Units Lost
Cruiser 1,479 −16

Bicksmoky · fleet 5

Type Units Lost
Light Fighter 20,131 −2,182
Heavy Fighter 487 −13

Bicksmoky · fleet 6

Type Units Lost
Small Cargo 3,420 −346

Bicksmoky · fleet 7

Type Units Lost
Large Cargo 2,448 −52

Defender

iXion

Type Units Lost
Small Cargo 0 −1
Large Cargo 1,318 −1,367
Light Fighter 40 −218
Recycler 163 −108
Espionage Probe 0 −20
Destroyer 15 0
Rocket Launcher 297 −4,980
Light Laser 55 −667
Heavy Laser 595 −756
Gauss Cannon 134 −4
Ion Cannon 122 −23
Plasma Turret 53 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 5
Attacker Defender
Shots 28,866 2,794
Firepower 5,308,039 1,407,710
Absorbed by shields 62,683 507,516

Attacker

Bicksmoky · fleet 1

Type Units Lost
Small Cargo 1 0

Bicksmoky · fleet 2

Type Units Lost
Battlecruiser 195 0

Bicksmoky · fleet 3

Type Units Lost
Battleship 441 0

Bicksmoky · fleet 4

Type Units Lost
Cruiser 1,473 −22

Bicksmoky · fleet 5

Type Units Lost
Light Fighter 19,555 −2,758
Heavy Fighter 483 −17

Bicksmoky · fleet 6

Type Units Lost
Small Cargo 3,308 −458

Bicksmoky · fleet 7

Type Units Lost
Large Cargo 2,428 −72

Defender

iXion

Type Units Lost
Small Cargo 0 −1
Large Cargo 180 −2,505
Light Fighter 0 −258
Recycler 21 −250
Espionage Probe 0 −20
Destroyer 15 0
Rocket Launcher 0 −5,277
Light Laser 0 −722
Heavy Laser 94 −1,257
Gauss Cannon 98 −40
Ion Cannon 76 −69
Plasma Turret 53 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 4 of 5
Attacker Defender
Shots 27,949 539
Firepower 5,040,387 864,806
Absorbed by shields 20,089 253,957

Attacker

Bicksmoky · fleet 1

Type Units Lost
Small Cargo 1 0

Bicksmoky · fleet 2

Type Units Lost
Battlecruiser 194 −1

Bicksmoky · fleet 3

Type Units Lost
Battleship 441 0

Bicksmoky · fleet 4

Type Units Lost
Cruiser 1,465 −30

Bicksmoky · fleet 5

Type Units Lost
Light Fighter 19,363 −2,950
Heavy Fighter 480 −20

Bicksmoky · fleet 6

Type Units Lost
Small Cargo 3,284 −482

Bicksmoky · fleet 7

Type Units Lost
Large Cargo 2,410 −90

Defender

iXion

Type Units Lost
Small Cargo 0 −1
Large Cargo 0 −2,685
Light Fighter 0 −258
Recycler 0 −271
Espionage Probe 0 −20
Destroyer 10 −5
Rocket Launcher 0 −5,277
Light Laser 0 −722
Heavy Laser 0 −1,351
Gauss Cannon 0 −138
Ion Cannon 0 −145
Plasma Turret 12 −41
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 5 of 5
Attacker Defender
Shots 27,638 23
Firepower 4,909,135 145,602
Absorbed by shields 1,127 47,591

Attacker

Bicksmoky · fleet 1

Type Units Lost
Small Cargo 1 0

Bicksmoky · fleet 2

Type Units Lost
Battlecruiser 194 −1

Bicksmoky · fleet 3

Type Units Lost
Battleship 440 −1

Bicksmoky · fleet 4

Type Units Lost
Cruiser 1,463 −32

Bicksmoky · fleet 5

Type Units Lost
Light Fighter 19,348 −2,965
Heavy Fighter 478 −22

Bicksmoky · fleet 6

Type Units Lost
Small Cargo 3,282 −484

Bicksmoky · fleet 7

Type Units Lost
Large Cargo 2,409 −91

Defender

iXion destroyed

Type Units Lost
Small Cargo 0 −1
Large Cargo 0 −2,685
Light Fighter 0 −258
Recycler 0 −271
Espionage Probe 0 −20
Destroyer 0 −15
Rocket Launcher 0 −5,277
Light Laser 0 −722
Heavy Laser 0 −1,351
Gauss Cannon 0 −138
Ion Cannon 0 −145
Plasma Turret 0 −53
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Hatte Sonntag von den Kolos aus Transen losgeschickt um Ress zusammenzuziehen.
Manche vor re der Main getimed ein paar danach, kam dann ein paar min vor dem Einschlag on und boostert deff mit den Ress. 😕
https://ogmem.com/spy/show/79041-1ae8c6fb
https://ogmem.com/spy/show/79042-d56ae28d
Danach noch fix ein paar Recycler und anderen Müll geboostert. 😄
https://ogmem.com/spy/show/79045-7d774699

Und seine Kack GTs sind auch nie voll, zum Glück bin ich im Einklang mit mir selbst,
sonst hätte ich jetzt multiple Schlachanfälle.

Comments

Der Wahnsinn :o
#Kompetenzanfall beim Deffer...

Gz undso 🙂
This post has been edited on 13/06/2017 05:31 by Chris
Gz ♥
Oder evtl. doch Schlachsahne? 😛
Schlachtanfälle oder Schlaganfälle 😛
würde beides passen 😄
aber hier sagt man das auch xD

gratz 🙂

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