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Copperpot vs. Nearmint

OGame.de Japetus 21/06/2017 00:04

Result

The attacker won the battle.

Attacker

Copperpot

Total result
+26,868,010

112,000 units lost

Defender

Nearmint

Total result
−27,368,010

1,818,000 units lost

Units destroyed
1,930,000
Loot
26,980,010
Debris field
78,400
Rounds
2
Details
Total result by resource
Attacker Defender
Metal −47,579 −347,921
Crystal +2,163,160 −2,267,660
Deuterium +24,752,429 −24,752,429
Total +26,868,010 −27,368,010
Honour points −107 0
How the total result adds up
Attacker Defender
Battle losses −112,000 −1,818,000
Loot +26,980,010 −26,980,010
Repaired defence +1,430,000
Total result +26,868,010 −27,368,010
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 8,421 2,219,160 24,752,429 26,980,010
Debris field 39,200 39,200 78,400

Fleets

Attacker · Copperpot

Weapons 200% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 6,000 −28
Cruiser 1,000 0

Defender · Nearmint destroyed

Weapons 170% · Shields 160% · Armour 170%

Type Before Lost
Rocket Launcher 423 −423
Light Laser 486 −486

326 Rocket Launcher, 389 Light Laser could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 7,696 909
Firepower 2,125,200 222,588
Absorbed by shields 40,498 53,218

Attacker

Copperpot

Type Units Lost
Small Cargo 5,977 −23
Cruiser 1,000 0

Defender

Nearmint

Type Units Lost
Rocket Launcher 64 −359
Light Laser 68 −418
Round 2 of 2
Attacker Defender
Shots 7,722 132
Firepower 2,183,655 32,184
Absorbed by shields 5,786 7,748

Attacker

Copperpot

Type Units Lost
Small Cargo 5,972 −28
Cruiser 1,000 0

Defender

Nearmint destroyed

Type Units Lost
Rocket Launcher 0 −423
Light Laser 0 −486

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