skitommy vs. Sir Pax
Result
The attacker won the battle.
Attacker
skitommy
- Total result
- +5,040,000
0 units lost
Defender
Sir Pax
- Total result
- −5,102,000
204,000 units lost
- Units destroyed
- 204,000
- Loot
- 5,040,000
- Debris field
- 0
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +3,362,306 | −3,419,806 |
| Crystal | +1,068,255 | −1,072,755 |
| Deuterium | +609,439 | −609,439 |
| Total | +5,040,000 | −5,102,000 |
| Honour points | −20 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −204,000 |
| Loot | +5,040,000 | −5,040,000 |
| Repaired defence | +142,000 | |
| Total result | +5,040,000 | −5,102,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 3,362,306 | 1,068,255 | 609,439 | 5,040,000 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · skitommy
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 200 | 0 |
| Cruiser | 50 | 0 |
Defender · Sir Pax destroyed
Weapons 130% · Shields 120% · Armour 140%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 66 | −66 |
| Light Laser | 36 | −36 |
44 Rocket Launcher, 27 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 321 | 102 |
| Firepower | 123,400 | 20,388 |
| Absorbed by shields | 6,225 | 4,044 |
Attacker
skitommy
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 200 | 0 |
| Cruiser | 50 | 0 |
Defender
Sir Pax
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 23 | −43 |
| Light Laser | 11 | −25 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 327 | 34 |
| Firepower | 129,400 | 6,751 |
| Absorbed by shields | 2,512 | 1,628 |
Attacker
skitommy
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 200 | 0 |
| Cruiser | 50 | 0 |
Defender
Sir Pax destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −66 |
| Light Laser | 0 | −36 |