skitommy vs. Sir Pax
Result
The attacker won the battle.
Attacker
skitommy
- Total result
- +2,565,000
0 units lost
Defender
Sir Pax
- Total result
- −2,611,000
142,000 units lost
- Units destroyed
- 142,000
- Loot
- 2,565,000
- Debris field
- 0
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,726,152 | −1,769,152 |
| Crystal | +534,128 | −537,128 |
| Deuterium | +304,720 | −304,720 |
| Total | +2,565,000 | −2,611,000 |
| Honour points | −15 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −142,000 |
| Loot | +2,565,000 | −2,565,000 |
| Repaired defence | +96,000 | |
| Total result | +2,565,000 | −2,611,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,726,152 | 534,128 | 304,720 | 2,565,000 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · skitommy
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 101 | 0 |
| Cruiser | 50 | 0 |
Defender · Sir Pax destroyed
Weapons 130% · Shields 120% · Armour 140%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 44 | −44 |
| Light Laser | 27 | −27 |
27 Rocket Launcher, 21 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 216 | 71 |
| Firepower | 116,212 | 14,279 |
| Absorbed by shields | 4,832 | 3,172 |
Attacker
skitommy
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 101 | 0 |
| Cruiser | 50 | 0 |
Defender
Sir Pax
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 6 | −38 |
| Light Laser | 3 | −24 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 225 | 9 |
| Firepower | 125,212 | 1,791 |
| Absorbed by shields | 690 | 432 |
Attacker
skitommy
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 101 | 0 |
| Cruiser | 50 | 0 |
Defender
Sir Pax destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −44 |
| Light Laser | 0 | −27 |