DevilsToy vs. JackSun
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +92,734,841
8,000 units lost
Defender
JackSun
- Total result
- −93,058,841
1,584,000 units lost
- Units destroyed
- 1,592,000
- Loot
- 92,742,841
- Debris field
- 4,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +67,206,048 | −67,526,048 |
| Crystal | +17,912,353 | −17,916,353 |
| Deuterium | +7,616,440 | −7,616,440 |
| Total | +92,734,841 | −93,058,841 |
| Honour points | −89 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −1,584,000 |
| Loot | +92,742,841 | −92,742,841 |
| Repaired defence | +1,268,000 | |
| Total result | +92,734,841 | −93,058,841 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 67,210,048 | 17,916,353 | 7,616,440 | 92,742,841 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 19,000 | 18,998 |
| Battlecruiser | 2,000 | 2,000 |
Defender · JackSun destroyed
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 792 | 0 |
634 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 21,000 | 792 |
| Firepower | 4,485,000 | 171,072 |
| Absorbed by shields | 37,536 | 42,768 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 18,998 |
| Battlecruiser | 2,000 |
Defender
JackSun
| Type | Units |
|---|---|
| Rocket Launcher | 5 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 20,998 | 5 |
| Firepower | 4,484,970 | 1,080 |
| Absorbed by shields | 336 | 270 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 18,998 |
| Battlecruiser | 2,000 |