DevilsToy vs. JackSun
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +23,177,710
8,000 units lost
Defender
JackSun
- Total result
- −23,457,710
852,000 units lost
- Units destroyed
- 860,000
- Loot
- 23,185,710
- Debris field
- 4,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +16,798,512 | −17,074,512 |
| Crystal | +4,475,088 | −4,479,088 |
| Deuterium | +1,904,110 | −1,904,110 |
| Total | +23,177,710 | −23,457,710 |
| Honour points | −77 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −852,000 |
| Loot | +23,185,710 | −23,185,710 |
| Repaired defence | +580,000 | |
| Total result | +23,177,710 | −23,457,710 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 16,802,512 | 4,479,088 | 1,904,110 | 23,185,710 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 5,000 | 4,998 |
| Battlecruiser | 1,000 | 1,000 |
Defender · JackSun destroyed
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 426 | 0 |
290 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 6,000 | 426 |
| Firepower | 2,175,000 | 92,016 |
| Absorbed by shields | 26,370 | 23,004 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 4,998 |
| Battlecruiser | 1,000 |
Defender
JackSun
| Type | Units |
|---|---|
| Rocket Launcher | 32 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 5,998 | 32 |
| Firepower | 2,174,970 | 6,912 |
| Absorbed by shields | 3,006 | 1,728 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 4,998 |
| Battlecruiser | 1,000 |