para vs. Supermario
Result
The attacker won the battle.
Attacker
para
- Total result
- +31,873,583
0 units lost
Defender
Supermario
- Total result
- −31,879,583
22,000 units lost
- Units destroyed
- 22,000
- Loot
- 31,873,583
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +5,754,831 | −5,760,831 |
| Crystal | +11,123,503 | −11,123,503 |
| Deuterium | +14,995,249 | −14,995,249 |
| Total | +31,873,583 | −31,879,583 |
| Honour points | −2 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −22,000 |
| Loot | +31,873,583 | −31,873,583 |
| Repaired defence | +16,000 | |
| Total result | +31,873,583 | −31,879,583 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 5,754,831 | 11,123,503 | 14,995,249 | 31,873,583 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · para
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 7,000 | 0 |
| Battlecruiser | 750 | 0 |
Defender · Supermario destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 11 | −11 |
8 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 7,750 | 11 |
| Firepower | 1,680,000 | 2,288 |
| Absorbed by shields | 864 | 572 |
Attacker
para
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 7,000 | 0 |
| Battlecruiser | 750 | 0 |
Defender
Supermario destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −11 |